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Make Introduce bindable property OverlayActivationMode in OsuScreen
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@ -39,9 +39,9 @@ namespace osu.Game.Screens
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bool HideOverlaysOnEnter { get; }
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/// <summary>
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/// Whether overlays should be able to be opened once this screen is entered or resumed.
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/// Whether overlays should be able to be opened when this screen is current.
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/// </summary>
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OverlayActivation InitialOverlayActivationMode { get; }
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public Bindable<OverlayActivation> OverlayActivationMode { get; }
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/// <summary>
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/// The amount of parallax to be applied while this screen is displayed.
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