diff --git a/osu.Game/Screens/Play/HUD/ArgonSongProgressGraph.cs b/osu.Game/Screens/Play/HUD/ArgonSongProgressGraph.cs new file mode 100644 index 0000000000..2c82faf7b2 --- /dev/null +++ b/osu.Game/Screens/Play/HUD/ArgonSongProgressGraph.cs @@ -0,0 +1,62 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Diagnostics; +using System.Linq; +using osu.Framework.Graphics; +using osu.Game.Rulesets.Objects; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Screens.Play.HUD +{ + public partial class ArgonSongProgressGraph : SegmentedGraph + { + private IEnumerable? objects; + + public IEnumerable Objects + { + set + { + objects = value; + + const int granularity = 300; + int[] values = new int[granularity]; + + if (!objects.Any()) + return; + + double firstHit = objects.First().StartTime; + double lastHit = objects.Max(o => o.GetEndTime()); + + if (lastHit == 0) + lastHit = objects.Last().StartTime; + + double interval = (lastHit - firstHit + 1) / granularity; + + foreach (var h in objects) + { + double endTime = h.GetEndTime(); + + Debug.Assert(endTime >= h.StartTime); + + int startRange = (int)((h.StartTime - firstHit) / interval); + int endRange = (int)((endTime - firstHit) / interval); + for (int i = startRange; i <= endRange; i++) + values[i]++; + } + + Values = values; + } + } + + public ArgonSongProgressGraph() + : base(5) + { + for (int i = 0; i < 5; i++) + { + TierColours[i] = Colour4.White.Opacity(1 / 5f * 0.85f); + } + } + } +}