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Move statics to RulesetCollection to avoid conflicts later on.
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@ -54,7 +54,7 @@ namespace osu.Game.Beatmaps
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/// Calculates the star difficulty for this Beatmap.
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/// </summary>
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/// <returns>The star difficulty.</returns>
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public double CalculateStarDifficulty() => Ruleset.GetRuleset(BeatmapInfo.Mode).CreateDifficultyCalculator(this).Calculate();
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public double CalculateStarDifficulty() => RulesetCollection.GetRuleset(BeatmapInfo.Mode).CreateDifficultyCalculator(this).Calculate();
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/// <summary>
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/// Constructs a new beatmap.
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