mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Move statics to RulesetCollection to avoid conflicts later on.
This commit is contained in:
@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Mods
|
||||
|
||||
private void modeChanged(PlayMode newMode)
|
||||
{
|
||||
var ruleset = Ruleset.GetRuleset(newMode);
|
||||
var ruleset = RulesetCollection.GetRuleset(newMode);
|
||||
foreach (ModSection section in modSectionsContainer.Children)
|
||||
section.Buttons = ruleset.GetModsFor(section.ModType).Select(m => new ModButton(m)).ToArray();
|
||||
refreshSelectedMods();
|
||||
|
Reference in New Issue
Block a user