Move statics to RulesetCollection to avoid conflicts later on.

This commit is contained in:
smoogipooo
2017-04-15 04:53:37 +09:00
parent 9927f9aca5
commit 59bfc7abad
16 changed files with 67 additions and 42 deletions

View File

@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Mods
private void modeChanged(PlayMode newMode)
{
var ruleset = Ruleset.GetRuleset(newMode);
var ruleset = RulesetCollection.GetRuleset(newMode);
foreach (ModSection section in modSectionsContainer.Children)
section.Buttons = ruleset.GetModsFor(section.ModType).Select(m => new ModButton(m)).ToArray();
refreshSelectedMods();