Move distancing methods from IPositionSnapProvider to IDistanceSnapProvider

This commit is contained in:
Salman Ahmed
2022-04-28 05:48:45 +03:00
parent 66c730c382
commit 59cf3ff50f
9 changed files with 51 additions and 92 deletions

View File

@ -15,7 +15,6 @@ using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osuTK;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
@ -316,17 +315,5 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
private double getTimeFromPosition(Vector2 localPosition) =>
(localPosition.X / Content.DrawWidth) * track.Length;
public IBindable<double> DistanceSpacingMultiplier => throw new NotImplementedException();
public float GetBeatSnapDistanceAt(HitObject referenceObject) => throw new NotImplementedException();
public float DurationToDistance(HitObject referenceObject, double duration) => throw new NotImplementedException();
public double DistanceToDuration(HitObject referenceObject, float distance) => throw new NotImplementedException();
public double GetSnappedDurationFromDistance(HitObject referenceObject, float distance) => throw new NotImplementedException();
public float GetSnappedDistanceFromDistance(HitObject referenceObject, float distance) => throw new NotImplementedException();
}
}