Merge branch 'master' into fix-editor-reapply-same-state-change

This commit is contained in:
Dan Balasescu
2020-11-30 13:34:03 +09:00
committed by GitHub
6 changed files with 51 additions and 44 deletions

View File

@ -496,10 +496,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
double offset = result.Time.Value - movementBlueprints.First().HitObject.StartTime;
foreach (HitObject obj in Beatmap.SelectedHitObjects)
{
obj.StartTime += offset;
Beatmap.Update(obj);
}
}
return true;