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Return if breaks are null
Fixes a test
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@ -126,6 +126,9 @@ namespace osu.Game.Screens.Play
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private void updateBreakTimeBindable()
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private void updateBreakTimeBindable()
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{
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{
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if (breaks == null)
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return;
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for (int i = 0; i < breaks.Count; i++)
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for (int i = 0; i < breaks.Count; i++)
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{
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{
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if (!breaks[i].HasEffect)
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if (!breaks[i].HasEffect)
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