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https://github.com/osukey/osukey.git
synced 2025-08-05 07:33:55 +09:00
changed location of BarGraph to be more generic
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@ -8,7 +8,6 @@ using osu.Framework.Graphics.Primitives;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Screens.Select.Details;
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using osu.Game.Screens.Select.Leaderboards;
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namespace osu.Game.Screens.Select
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@ -12,11 +12,12 @@ using osu.Framework.Graphics.Sprites;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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namespace osu.Game.Screens.Select.Details
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namespace osu.Game.Screens.Select
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{
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public class BeatmapDetails : Container
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{
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@ -30,13 +31,13 @@ namespace osu.Game.Screens.Select.Details
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private readonly DifficultyRow approachRate;
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private readonly DifficultyRow stars;
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private readonly BeatmapDetailsBar ratingsBar;
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private readonly Bar ratingsBar;
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private readonly OsuSpriteText negativeRatings;
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private readonly OsuSpriteText positiveRatings;
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private readonly BeatmapDetailsGraph ratingsGraph;
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private readonly BarGraph ratingsGraph;
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private readonly BeatmapDetailsGraph retryGraph;
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private readonly BeatmapDetailsGraph failGraph;
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private readonly BarGraph retryGraph;
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private readonly BarGraph failGraph;
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private BeatmapInfo beatmap;
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public BeatmapInfo Beatmap
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@ -267,7 +268,7 @@ namespace osu.Game.Screens.Select.Details
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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ratingsBar = new BeatmapDetailsBar
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ratingsBar = new Bar
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{
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RelativeSizeAxes = Axes.X,
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Height = 5,
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@ -301,7 +302,7 @@ namespace osu.Game.Screens.Select.Details
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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ratingsGraph = new BeatmapDetailsGraph
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ratingsGraph = new BarGraph
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{
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Horizontal,
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@ -316,17 +317,17 @@ namespace osu.Game.Screens.Select.Details
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Text = "Points of Failure",
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Font = @"Exo2.0-Medium",
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},
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new Container<BeatmapDetailsGraph>
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new Container<BarGraph>
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{
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(1/0.6f, 50),
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Children = new[]
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{
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retryGraph = new BeatmapDetailsGraph
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retryGraph = new BarGraph
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{
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RelativeSizeAxes = Axes.Both,
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},
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failGraph = new BeatmapDetailsGraph
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failGraph = new BarGraph
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{
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RelativeSizeAxes = Axes.Both,
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},
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@ -357,7 +358,7 @@ namespace osu.Game.Screens.Select.Details
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private class DifficultyRow : Container
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{
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private readonly OsuSpriteText name;
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private readonly BeatmapDetailsBar bar;
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private readonly Bar bar;
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private readonly OsuSpriteText valueText;
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private float difficultyValue;
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@ -421,7 +422,7 @@ namespace osu.Game.Screens.Select.Details
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{
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Font = @"Exo2.0-Medium",
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},
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bar = new BeatmapDetailsBar
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bar = new Bar
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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@ -447,10 +448,10 @@ namespace osu.Game.Screens.Select.Details
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}
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}
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private class RetryAndFailBar : Container<BeatmapDetailsBar>
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private class RetryAndFailBar : Container<Bar>
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{
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private readonly BeatmapDetailsBar retryBar;
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private readonly BeatmapDetailsBar failBar;
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private readonly Bar retryBar;
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private readonly Bar failBar;
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public float RetryLength
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{
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@ -480,14 +481,14 @@ namespace osu.Game.Screens.Select.Details
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{
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Children = new[]
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{
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retryBar = new BeatmapDetailsBar
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retryBar = new Bar
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{
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RelativeSizeAxes = Axes.Both,
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Direction = BarDirection.BottomToTop,
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Length = 0,
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BackgroundColour = new Color4(0,0,0,0),
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},
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failBar = new BeatmapDetailsBar
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failBar = new Bar
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{
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RelativeSizeAxes = Axes.Both,
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Direction = BarDirection.BottomToTop,
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@ -1,125 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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namespace osu.Game.Screens.Select.Details
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{
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public class BeatmapDetailsBar : Container
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{
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private readonly Box background;
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private readonly Box bar;
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private const int resize_duration = 250;
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private const EasingTypes easing = EasingTypes.InOutCubic;
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private float length;
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public float Length
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{
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get
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{
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return length;
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}
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set
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{
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length = MathHelper.Clamp(value,0,1);
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updateBarLength();
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}
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}
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public SRGBColour BackgroundColour
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{
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get
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{
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return background.Colour;
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}
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set
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{
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background.Colour = value;
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}
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}
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public SRGBColour BarColour
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{
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get
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{
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return bar.Colour;
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}
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set
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{
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bar.Colour = value;
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}
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}
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private BarDirection direction = BarDirection.LeftToRight;
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public BarDirection Direction
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{
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get
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{
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return direction;
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}
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set
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{
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direction = value;
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updateBarLength();
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}
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}
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public BeatmapDetailsBar()
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{
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Children = new []
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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bar = new Box
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{
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RelativeSizeAxes = Axes.Both,
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}
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};
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}
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private void updateBarLength()
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{
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switch (direction)
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{
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case BarDirection.LeftToRight:
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case BarDirection.RightToLeft:
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bar.ResizeTo(new Vector2(length, 1), resize_duration, easing);
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break;
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case BarDirection.TopToBottom:
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case BarDirection.BottomToTop:
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bar.ResizeTo(new Vector2(1, length), resize_duration, easing);
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break;
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}
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switch (direction)
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{
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case BarDirection.LeftToRight:
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case BarDirection.TopToBottom:
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bar.Anchor = Anchor.TopLeft;
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bar.Origin = Anchor.TopLeft;
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break;
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case BarDirection.RightToLeft:
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case BarDirection.BottomToTop:
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bar.Anchor = Anchor.BottomRight;
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bar.Origin = Anchor.BottomRight;
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break;
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}
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}
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}
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public enum BarDirection
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{
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LeftToRight,
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RightToLeft,
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TopToBottom,
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BottomToTop,
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}
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}
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@ -1,41 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using System.Collections.Generic;
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using System.Linq;
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namespace osu.Game.Screens.Select.Details
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{
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public class BeatmapDetailsGraph : FillFlowContainer<BeatmapDetailsBar>
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{
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public IEnumerable<float> Values
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{
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set
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{
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List<float> values = value.ToList();
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List<BeatmapDetailsBar> graphBars = Children.ToList();
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for (int i = 0; i < values.Count; i++)
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if (graphBars.Count > i)
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{
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graphBars[i].Length = values[i] / values.Max();
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graphBars[i].Width = 1.0f / values.Count;
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}
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else
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Add(new BeatmapDetailsBar
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{
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RelativeSizeAxes = Axes.Both,
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Width = 1.0f / values.Count,
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Length = values[i] / values.Max(),
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Direction = BarDirection.BottomToTop,
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BackgroundColour = new Color4(0, 0, 0, 0),
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});
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}
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}
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}
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}
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