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Remove PlayfieldUnderlay for now
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@ -77,7 +77,6 @@ namespace osu.Game.Rulesets.Edit
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Alpha = 0,
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AlwaysPresent = true,
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},
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CreateUnderlay(rulesetContainer.Playfield),
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rulesetContainer,
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CreateOverlay(rulesetContainer.Playfield)
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}
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@ -106,8 +105,6 @@ namespace osu.Game.Rulesets.Edit
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protected virtual RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => ruleset.CreateRulesetContainerWith(beatmap, true);
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protected virtual PlayfieldUnderlay CreateUnderlay(Playfield playfield) => new PlayfieldUnderlay();
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protected virtual PlayfieldOverlay CreateOverlay(Playfield playfield) => new PlayfieldOverlay();
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protected abstract IReadOnlyList<ICompositionTool> CompositionTools { get; }
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@ -1,16 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Rulesets.Edit
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{
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public class PlayfieldUnderlay : CompositeDrawable
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{
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public PlayfieldUnderlay()
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{
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RelativeSizeAxes = Axes.Both;
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}
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}
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}
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