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Move UserProfileOverlay's header into an abstract implementation
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71
osu.Game/Overlays/OverlayHeader.cs
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71
osu.Game/Overlays/OverlayHeader.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Profile.Header;
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namespace osu.Game.Overlays
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{
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public abstract class OverlayHeader : Container
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{
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protected readonly HeaderTabControl TabControl;
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private const float cover_height = 150;
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private const float cover_info_height = 75;
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protected OverlayHeader()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = cover_height,
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Masking = true,
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Child = CreateBackground()
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},
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new Container
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{
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Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN },
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Y = cover_height,
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Height = cover_info_height,
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.TopLeft,
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Origin = Anchor.BottomLeft,
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Depth = -float.MaxValue,
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Children = new Drawable[]
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{
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CreateTitle().With(t => t.X = -ScreenTitle.ICON_WIDTH),
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TabControl = new HeaderTabControl
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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Height = cover_info_height - 30,
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Margin = new MarginPadding { Left = -UserProfileOverlay.CONTENT_X_MARGIN },
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Padding = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN }
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}
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}
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},
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new Container
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{
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Margin = new MarginPadding { Top = cover_height },
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = CreateContent()
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}
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};
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}
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protected abstract Drawable CreateBackground();
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protected abstract Drawable CreateContent();
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protected abstract ScreenTitle CreateTitle();
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}
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}
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