Switch AlwaysPlaySample to SamplePlaysOnlyOnHit in DrawableSliderTail for conformity

This commit is contained in:
Amber
2021-04-02 03:56:23 -05:00
parent 48e9985782
commit 5ac36a2462
3 changed files with 3 additions and 4 deletions

View File

@ -280,7 +280,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
// rather than doing it this way, we should probably attach the sample to the tail circle.
// this can only be done after we stop using LegacyLastTick.
if (TailCircle.IsHit || TailCircle.AlwaysPlaySample)
if (!TailCircle.SamplePlaysOnlyOnHit || TailCircle.IsHit)
base.PlaySamples();
}