Fix crashes when importing/deleting from model managers

This commit is contained in:
smoogipoo
2018-11-20 18:09:23 +09:00
parent 51c192d4b7
commit 5ad96afea0
5 changed files with 14 additions and 14 deletions

View File

@ -70,8 +70,8 @@ namespace osu.Game.Overlays.Settings.Sections
dropdownBindable.BindValueChanged(v => configBindable.Value = v.ID);
}
private void itemRemoved(SkinInfo s) => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray();
private void itemAdded(SkinInfo s) => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray();
private void itemRemoved(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != s.ID).ToArray());
private void itemAdded(SkinInfo s) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Append(s).ToArray());
protected override void Dispose(bool isDisposing)
{