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Merge remote-tracking branch 'upstream/master' into beatmap-overlay-download
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@ -6,6 +6,7 @@ using System.Linq;
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using Newtonsoft.Json;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using System;
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namespace osu.Game.Online.API.Requests
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{
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@ -14,7 +15,7 @@ namespace osu.Game.Online.API.Requests
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[JsonProperty(@"covers")]
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private BeatmapSetOnlineCovers covers { get; set; }
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[JsonProperty(@"previewUrl")]
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[JsonProperty(@"preview_url")]
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private string preview { get; set; }
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[JsonProperty(@"play_count")]
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@ -23,6 +24,21 @@ namespace osu.Game.Online.API.Requests
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[JsonProperty(@"favourite_count")]
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private int favouriteCount { get; set; }
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[JsonProperty(@"bpm")]
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private double bpm { get; set; }
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[JsonProperty(@"video")]
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private bool hasVideo { get; set; }
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[JsonProperty(@"submitted_date")]
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private DateTimeOffset submitted { get; set; }
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[JsonProperty(@"ranked_date")]
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private DateTimeOffset ranked { get; set; }
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[JsonProperty(@"last_updated")]
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private DateTimeOffset lastUpdated { get; set; }
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[JsonProperty(@"user_id")]
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private long creatorId {
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set { Author.Id = value; }
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@ -43,6 +59,11 @@ namespace osu.Game.Online.API.Requests
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Preview = preview,
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PlayCount = playCount,
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FavouriteCount = favouriteCount,
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BPM = bpm,
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HasVideo = hasVideo,
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Submitted = submitted,
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Ranked = ranked,
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LastUpdated = lastUpdated,
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},
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Beatmaps = beatmaps.Select(b => b.ToBeatmap(rulesets)).ToList(),
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};
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@ -62,6 +83,30 @@ namespace osu.Game.Online.API.Requests
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[JsonProperty(@"difficulty_rating")]
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private double starDifficulty { get; set; }
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[JsonProperty(@"drain")]
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private float drainRate { get; set; }
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[JsonProperty(@"cs")]
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private float circleSize { get; set; }
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[JsonProperty(@"ar")]
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private float approachRate { get; set; }
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[JsonProperty(@"accuracy")]
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private float overallDifficulty { get; set; }
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[JsonProperty(@"total_length")]
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private double length { get; set; }
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[JsonProperty(@"count_circles")]
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private int circleCount { get; set; }
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[JsonProperty(@"count_sliders")]
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private int sliderCount { get; set; }
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[JsonProperty(@"version")]
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private string version { get; set; }
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public BeatmapInfo ToBeatmap(RulesetStore rulesets)
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{
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return new BeatmapInfo
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@ -69,10 +114,21 @@ namespace osu.Game.Online.API.Requests
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Metadata = this,
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Ruleset = rulesets.GetRuleset(ruleset),
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StarDifficulty = starDifficulty,
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Version = version,
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BaseDifficulty = new BeatmapDifficulty
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{
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DrainRate = drainRate,
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CircleSize = circleSize,
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ApproachRate = approachRate,
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OverallDifficulty = overallDifficulty,
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},
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OnlineInfo = new BeatmapOnlineInfo
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{
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PlayCount = playCount,
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PassCount = passCount,
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Length = length,
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CircleCount = circleCount,
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SliderCount = sliderCount,
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},
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};
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}
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33
osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs
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33
osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs
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@ -0,0 +1,33 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using Humanizer;
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using System.Collections.Generic;
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namespace osu.Game.Online.API.Requests
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{
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public class GetUserBeatmapsRequest : APIRequest<List<GetBeatmapSetsResponse>>
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{
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private readonly long userId;
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private readonly int offset;
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private readonly BeatmapSetType type;
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public GetUserBeatmapsRequest(long userId, BeatmapSetType type, int offset = 0)
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{
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this.userId = userId;
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this.offset = offset;
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this.type = type;
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}
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protected override string Target => $@"users/{userId}/beatmapsets/{type.ToString().Underscore()}?offset={offset}";
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}
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public enum BeatmapSetType
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{
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MostPlayed,
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Favourite,
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RankedAndApproved,
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Unranked,
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Graveyard
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}
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}
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