Rename TaikoStrong{-> able}HitObject

This commit is contained in:
Bartłomiej Dach
2020-12-14 21:46:02 +01:00
parent 7ba04a2cc3
commit 5af1ac1b53
12 changed files with 16 additions and 16 deletions

View File

@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
converted.HitObjects = converted.HitObjects.GroupBy(t => t.StartTime).Select(x =>
{
TaikoHitObject first = x.First();
if (x.Skip(1).Any() && first is TaikoStrongHitObject strong)
if (x.Skip(1).Any() && first is TaikoStrongableHitObject strong)
strong.IsStrong = true;
return first;
}).ToList();