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Rename TaikoStrong{-> able}HitObject
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@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
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{
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/// <summary>
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/// Base type for nested strong hits.
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/// Used by <see cref="TaikoStrongHitObject"/>s to represent their strong bonus scoring portions.
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/// Used by <see cref="TaikoStrongableHitObject"/>s to represent their strong bonus scoring portions.
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/// </summary>
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public abstract class StrongNestedHitObject : TaikoHitObject
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{
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