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Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts: # osu.Game/GameModes/Menu/MainMenu.cs
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@ -7,10 +7,11 @@ using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics.Containers;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Graphics.Background
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{
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class Background : OsuLargeContainer
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class Background : LargeContainer
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{
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protected Sprite BackgroundSprite;
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