mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Merge pull request #12330 from Cublibre/master
Send a warning notification if device is unplugged and at low battery
This commit is contained in:
@ -25,6 +25,7 @@ using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.PlayerSettings;
|
||||
using osu.Game.Utils;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
@ -48,6 +49,9 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Cached]
|
||||
private readonly VolumeOverlay volumeOverlay;
|
||||
|
||||
[Cached(typeof(BatteryInfo))]
|
||||
private readonly LocalBatteryInfo batteryInfo = new LocalBatteryInfo();
|
||||
|
||||
private readonly ChangelogOverlay changelogOverlay;
|
||||
|
||||
public TestScenePlayerLoader()
|
||||
@ -288,6 +292,33 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
}
|
||||
|
||||
[TestCase(false, 1.0, false)] // not charging, above cutoff --> no warning
|
||||
[TestCase(true, 0.1, false)] // charging, below cutoff --> no warning
|
||||
[TestCase(false, 0.25, true)] // not charging, at cutoff --> warning
|
||||
public void TestLowBatteryNotification(bool isCharging, double chargeLevel, bool shouldWarn)
|
||||
{
|
||||
AddStep("reset notification lock", () => sessionStatics.GetBindable<bool>(Static.LowBatteryNotificationShownOnce).Value = false);
|
||||
|
||||
// set charge status and level
|
||||
AddStep("load player", () => resetPlayer(false, () =>
|
||||
{
|
||||
batteryInfo.SetCharging(isCharging);
|
||||
batteryInfo.SetChargeLevel(chargeLevel);
|
||||
}));
|
||||
AddUntilStep("wait for player", () => player?.LoadState == LoadState.Ready);
|
||||
AddAssert($"notification {(shouldWarn ? "triggered" : "not triggered")}", () => notificationOverlay.UnreadCount.Value == (shouldWarn ? 1 : 0));
|
||||
AddStep("click notification", () =>
|
||||
{
|
||||
var scrollContainer = (OsuScrollContainer)notificationOverlay.Children.Last();
|
||||
var flowContainer = scrollContainer.Children.OfType<FillFlowContainer<NotificationSection>>().First();
|
||||
var notification = flowContainer.First();
|
||||
|
||||
InputManager.MoveMouseTo(notification);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddUntilStep("wait for player load", () => player.IsLoaded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEpilepsyWarningEarlyExit()
|
||||
{
|
||||
@ -349,5 +380,29 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
throw new TimeoutException();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mutable dummy BatteryInfo class for <see cref="TestScenePlayerLoader.TestLowBatteryNotification"/>
|
||||
/// </summary>
|
||||
/// <inheritdoc/>
|
||||
private class LocalBatteryInfo : BatteryInfo
|
||||
{
|
||||
private bool isCharging = true;
|
||||
private double chargeLevel = 1;
|
||||
|
||||
public override bool IsCharging => isCharging;
|
||||
|
||||
public override double ChargeLevel => chargeLevel;
|
||||
|
||||
public void SetCharging(bool value)
|
||||
{
|
||||
isCharging = value;
|
||||
}
|
||||
|
||||
public void SetChargeLevel(double value)
|
||||
{
|
||||
chargeLevel = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user