Construct notifications client via IAPIProvider

This commit is contained in:
Dan Balasescu
2022-11-01 21:34:34 +09:00
parent 17f482bfc3
commit 5b25ef5f2f
9 changed files with 21 additions and 12 deletions

View File

@ -20,6 +20,8 @@ using osu.Framework.Logging;
using osu.Game.Configuration;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Notifications;
using osu.Game.Online.Notifications.WebSocket;
using osu.Game.Users;
namespace osu.Game.Online.API
@ -299,6 +301,9 @@ namespace osu.Game.Online.API
public IHubClientConnector GetHubConnector(string clientName, string endpoint, bool preferMessagePack) =>
new HubClientConnector(clientName, endpoint, this, versionHash, preferMessagePack);
public NotificationsClientConnector GetNotificationsConnector() =>
new WebSocketNotificationsClientConnector(this);
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
{
Debug.Assert(State.Value == APIState.Offline);

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@ -9,6 +9,8 @@ using System.Threading.Tasks;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Notifications;
using osu.Game.Online.Notifications.Polling;
using osu.Game.Users;
namespace osu.Game.Online.API
@ -115,6 +117,8 @@ namespace osu.Game.Online.API
public IHubClientConnector GetHubConnector(string clientName, string endpoint, bool preferMessagePack) => null;
public NotificationsClientConnector GetNotificationsConnector() => new PollingNotificationsClientConnector(this);
public RegistrationRequest.RegistrationRequestErrors CreateAccount(string email, string username, string password)
{
Thread.Sleep(200);

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@ -5,6 +5,7 @@ using System;
using System.Threading.Tasks;
using osu.Framework.Bindables;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Notifications;
using osu.Game.Users;
namespace osu.Game.Online.API
@ -112,6 +113,11 @@ namespace osu.Game.Online.API
/// <param name="preferMessagePack">Whether to use MessagePack for serialisation if available on this platform.</param>
IHubClientConnector? GetHubConnector(string clientName, string endpoint, bool preferMessagePack = true);
/// <summary>
/// Constructs a new <see cref="NotificationsClientConnector"/>.
/// </summary>
NotificationsClientConnector GetNotificationsConnector();
/// <summary>
/// Create a new user account. This is a blocking operation.
/// </summary>

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@ -45,7 +45,6 @@ using osu.Game.Online;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Online.Notifications;
using osu.Game.Online.Notifications.WebSocket;
using osu.Game.Overlays;
using osu.Game.Overlays.Music;
using osu.Game.Overlays.Notifications;
@ -759,7 +758,7 @@ namespace osu.Game
BackButton.Receptor receptor;
dependencies.CacheAs(idleTracker = new GameIdleTracker(6000));
dependencies.CacheAs(notificationsClient = new WebSocketNotificationsClientConnector(API));
dependencies.CacheAs(notificationsClient = API.GetNotificationsConnector());
var sessionIdleTracker = new GameIdleTracker(300000);
sessionIdleTracker.IsIdle.BindValueChanged(idle =>