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allow exiting editor again
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@ -24,11 +24,13 @@ using osu.Game.Screens.Edit.Design;
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using osuTK.Input;
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using osuTK.Input;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Framework;
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using osu.Framework;
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using osu.Framework.Input.Bindings;
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using osu.Game.Input.Bindings;
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using osu.Game.Users;
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using osu.Game.Users;
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namespace osu.Game.Screens.Edit
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namespace osu.Game.Screens.Edit
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{
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{
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public class Editor : OsuScreen
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public class Editor : OsuScreen, IKeyBindingHandler<GlobalAction>
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{
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{
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
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@ -206,6 +208,19 @@ namespace osu.Game.Screens.Edit
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return true;
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return true;
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}
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}
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public bool OnPressed(GlobalAction action)
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{
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if (action == GlobalAction.Back)
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{
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this.Exit();
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return true;
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}
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return false;
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}
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public bool OnReleased(GlobalAction action) => action == GlobalAction.Back;
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public override void OnResuming(IScreen last)
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public override void OnResuming(IScreen last)
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{
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{
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Beatmap.Value.Track?.Stop();
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Beatmap.Value.Track?.Stop();
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