Cleanups.

This commit is contained in:
smoogipooo
2017-05-09 20:55:20 +09:00
parent d852567d1d
commit 5b323ad483
9 changed files with 71 additions and 35 deletions

View File

@ -8,17 +8,24 @@ using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Mania.Objects
{
/// <summary>
/// Represents a hit object which requires pressing, holding, and releasing a key.
/// </summary>
public class HoldNote : Note, IHasEndTime
{
/// <summary>
/// Lenience of release hit windows.
/// Lenience of release hit windows. This is to make cases where the hold note release
/// is timed alongside presses of other hit objects less awkward.
/// </summary>
private const double release_window_lenience = 1.5;
public double Duration { get; set; }
public double EndTime => StartTime + Duration;
public HitWindows ReleaseHitWindows { get; protected set; } = new HitWindows();
/// <summary>
/// The key-release hit windows for this hold note.
/// </summary>
protected HitWindows ReleaseHitWindows = new HitWindows();
public override void ApplyDefaults(TimingInfo timing, BeatmapDifficulty difficulty)
{