Improve beatmap track disposal logic

- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
This commit is contained in:
Dean Herbert
2017-09-12 16:55:48 +09:00
parent 2f1af3812d
commit 5b9d906ad5
2 changed files with 20 additions and 4 deletions

View File

@ -109,10 +109,17 @@ namespace osu.Game.Beatmaps
public virtual void Dispose()
{
track?.Dispose();
track = null;
background?.Dispose();
background = null;
}
public void DisposeTrack()
{
lock (trackLock)
{
track?.Dispose();
track = null;
}
}
}
}