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https://github.com/osukey/osukey.git
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Remove migration of key bindings
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@ -12,7 +12,6 @@ using osu.Game.Configuration;
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using osu.Game.IO;
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using osu.Game.Rulesets;
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using osu.Game.Scoring;
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using DatabasedKeyBinding = osu.Game.Input.Bindings.DatabasedKeyBinding;
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using LogLevel = Microsoft.Extensions.Logging.LogLevel;
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using osu.Game.Skinning;
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@ -24,14 +23,13 @@ namespace osu.Game.Database
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public DbSet<BeatmapDifficulty> BeatmapDifficulty { get; set; }
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public DbSet<BeatmapMetadata> BeatmapMetadata { get; set; }
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public DbSet<BeatmapSetInfo> BeatmapSetInfo { get; set; }
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public DbSet<DatabasedSetting> DatabasedSetting { get; set; }
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public DbSet<FileInfo> FileInfo { get; set; }
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public DbSet<RulesetInfo> RulesetInfo { get; set; }
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public DbSet<SkinInfo> SkinInfo { get; set; }
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public DbSet<ScoreInfo> ScoreInfo { get; set; }
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// migrated to realm
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public DbSet<DatabasedKeyBinding> DatabasedKeyBinding { get; set; }
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public DbSet<DatabasedSetting> DatabasedSetting { get; set; }
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private readonly string connectionString;
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@ -138,11 +136,6 @@ namespace osu.Game.Database
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modelBuilder.Entity<SkinInfo>().HasIndex(b => b.Hash).IsUnique();
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modelBuilder.Entity<SkinInfo>().HasIndex(b => b.DeletePending);
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modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => new { b.RulesetID, b.Variant });
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modelBuilder.Entity<DatabasedKeyBinding>().HasIndex(b => b.IntAction);
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modelBuilder.Entity<DatabasedKeyBinding>().Ignore(b => b.KeyCombination);
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modelBuilder.Entity<DatabasedKeyBinding>().Ignore(b => b.Action);
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modelBuilder.Entity<DatabasedSetting>().HasIndex(b => new { b.RulesetID, b.Variant });
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modelBuilder.Entity<FileInfo>().HasIndex(b => b.Hash).IsUnique();
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