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Rename to BeatmapSetOverlay
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45
osu.Game/Overlays/BeatmapSet/HeaderButton.cs
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45
osu.Game/Overlays/BeatmapSet/HeaderButton.cs
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Overlays.BeatmapSet
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{
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public class HeaderButton : OsuClickableContainer
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{
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private readonly Container content;
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protected override Container<Drawable> Content => content;
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public HeaderButton()
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{
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CornerRadius = 3;
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Masking = true;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"094c5f"),
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},
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new Triangles
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{
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RelativeSizeAxes = Axes.Both,
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ColourLight = OsuColour.FromHex(@"0f7c9b"),
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ColourDark = OsuColour.FromHex(@"094c5f"),
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TriangleScale = 1.5f,
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},
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content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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};
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}
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}
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}
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