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Use default colour in MetadataSection
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@ -135,7 +135,6 @@ namespace osu.Game.Overlays.BeatmapSet
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private void load(OsuColour colours)
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{
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successRateBackground.Colour = colours.GrayE;
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description.TextColour = source.TextColour = tags.TextColour = colours.Gray5;
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updateDisplay();
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}
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@ -194,7 +193,7 @@ namespace osu.Game.Overlays.BeatmapSet
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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header.Colour = colours.Gray5;
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header.Colour = textFlow.Colour = colours.Gray5;
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}
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}
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}
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