diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index 9a21df04d0..fa9f6ceb8b 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -266,7 +266,7 @@ namespace osu.Game.Screens.Menu protected override void Update() { - if (game.IdleTime > 6000 && State != ButtonSystemState.Exit) + if (game?.IdleTime > 6000 && State != ButtonSystemState.Exit) State = ButtonSystemState.Initial; base.Update();