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Fix flipped xmldoc
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@ -106,7 +106,7 @@ namespace osu.Game.Rulesets.Osu.Utils
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}
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}
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/// <summary>
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/// <summary>
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/// Reflects the position of the <see cref="OsuHitObject"/> in the playfield vertically.
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/// Reflects the position of the <see cref="OsuHitObject"/> in the playfield horizontally.
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/// </summary>
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/// </summary>
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/// <param name="osuObject">The object to reflect.</param>
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/// <param name="osuObject">The object to reflect.</param>
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public static void ReflectHorizontally(OsuHitObject osuObject)
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public static void ReflectHorizontally(OsuHitObject osuObject)
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@ -127,7 +127,7 @@ namespace osu.Game.Rulesets.Osu.Utils
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}
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}
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/// <summary>
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/// <summary>
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/// Reflects the position of the <see cref="OsuHitObject"/> in the playfield horizontally.
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/// Reflects the position of the <see cref="OsuHitObject"/> in the playfield vertically.
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/// </summary>
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/// </summary>
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/// <param name="osuObject">The object to reflect.</param>
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/// <param name="osuObject">The object to reflect.</param>
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public static void ReflectVertically(OsuHitObject osuObject)
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public static void ReflectVertically(OsuHitObject osuObject)
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