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Use extracted ruleset config cache implementation in DI
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@ -80,7 +80,7 @@ namespace osu.Game.Rulesets.Edit
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[BackgroundDependencyLoader]
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private void load()
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{
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Config = Dependencies.Get<RulesetConfigCache>().GetConfigFor(Ruleset);
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Config = Dependencies.Get<IRulesetConfigCache>().GetConfigFor(Ruleset);
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try
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{
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