From 5cfb2c2ffe3e3bb111b11d344955710a1b13cb66 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 11 Jan 2018 19:03:31 +0900 Subject: [PATCH] Make VolumeControlReceptor handle global input Fixes volume not being able to be changed in dead areas of OverlayContainers. --- .../Graphics/UserInterface/Volume/VolumeControlReceptor.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Graphics/UserInterface/Volume/VolumeControlReceptor.cs b/osu.Game/Graphics/UserInterface/Volume/VolumeControlReceptor.cs index 0649e4033f..2328533665 100644 --- a/osu.Game/Graphics/UserInterface/Volume/VolumeControlReceptor.cs +++ b/osu.Game/Graphics/UserInterface/Volume/VolumeControlReceptor.cs @@ -3,12 +3,13 @@ using System; using osu.Framework.Graphics.Containers; +using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Game.Input.Bindings; namespace osu.Game.Graphics.UserInterface.Volume { - public class VolumeControlReceptor : Container, IKeyBindingHandler + public class VolumeControlReceptor : Container, IKeyBindingHandler, IHandleGlobalInput { public Func ActionRequested;