Rename SelectionBox -> Selection

This commit is contained in:
smoogipoo
2018-03-30 15:51:38 +09:00
parent 1dca1663c3
commit 5d0a636cc4

View File

@ -27,7 +27,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
private readonly List<HitObjectMask> selectedMasks = new List<HitObjectMask>(); private readonly List<HitObjectMask> selectedMasks = new List<HitObjectMask>();
private IEnumerable<HitObjectMask> selectableMasks => maskContainer.AliveMasks; private IEnumerable<HitObjectMask> selectableMasks => maskContainer.AliveMasks;
private Drawable box; private Drawable outline;
public SelectionBox(MaskContainer maskContainer) public SelectionBox(MaskContainer maskContainer)
{ {
@ -44,7 +44,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
InternalChild = box = new Container InternalChild = outline = new Container
{ {
Masking = true, Masking = true,
BorderThickness = BORDER_RADIUS, BorderThickness = BORDER_RADIUS,
@ -165,8 +165,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
topLeft -= new Vector2(5); topLeft -= new Vector2(5);
bottomRight += new Vector2(5); bottomRight += new Vector2(5);
box.Size = bottomRight - topLeft; outline.Size = bottomRight - topLeft;
box.Position = topLeft; outline.Position = topLeft;
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)