Merge branch 'master' into history-graph

This commit is contained in:
Bartłomiej Dach
2020-03-05 19:52:57 +01:00
499 changed files with 12506 additions and 5556 deletions

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@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Background
private DummySongSelect songSelect;
private TestPlayerLoader playerLoader;
private TestPlayer player;
private LoadBlockingTestPlayer player;
private BeatmapManager manager;
private RulesetStore rulesets;
@ -81,7 +81,7 @@ namespace osu.Game.Tests.Visual.Background
public void PlayerLoaderSettingsHoverTest()
{
setupUserSettings();
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer { BlockLoad = true })));
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new LoadBlockingTestPlayer { BlockLoad = true })));
AddUntilStep("Wait for Player Loader to load", () => playerLoader?.IsLoaded ?? false);
AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent());
AddStep("Trigger background preview", () =>
@ -268,7 +268,7 @@ namespace osu.Game.Tests.Visual.Background
{
setupUserSettings();
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer(allowPause))));
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new LoadBlockingTestPlayer(allowPause))));
AddUntilStep("Wait for Player Loader to load", () => playerLoader.IsLoaded);
AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
@ -347,7 +347,7 @@ namespace osu.Game.Tests.Visual.Background
public bool IsBlurCorrect() => ((FadeAccessibleBackground)Background).CurrentBlur == new Vector2(BACKGROUND_BLUR);
}
private class TestPlayer : Visual.TestPlayer
private class LoadBlockingTestPlayer : TestPlayer
{
protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value);
@ -360,7 +360,7 @@ namespace osu.Game.Tests.Visual.Background
public readonly Bindable<bool> ReplacesBackground = new Bindable<bool>();
public readonly Bindable<bool> IsPaused = new Bindable<bool>();
public TestPlayer(bool allowPause = true)
public LoadBlockingTestPlayer(bool allowPause = true)
: base(allowPause)
{
}

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@ -5,7 +5,6 @@ using System.ComponentModel;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Storyboards;
@ -14,20 +13,22 @@ namespace osu.Game.Tests.Visual.Gameplay
[Description("Player instantiated with an autoplay mod.")]
public class TestSceneAutoplay : TestSceneAllRulesetPlayers
{
protected new TestPlayer Player => (TestPlayer)base.Player;
private ClockBackedTestWorkingBeatmap.TrackVirtualManual track;
protected override Player CreatePlayer(Ruleset ruleset)
{
SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
return new ScoreAccessiblePlayer();
return new TestPlayer(false, false);
}
protected override void AddCheckSteps()
{
AddUntilStep("score above zero", () => ((ScoreAccessiblePlayer)Player).ScoreProcessor.TotalScore.Value > 0);
AddUntilStep("key counter counted keys", () => ((ScoreAccessiblePlayer)Player).HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 2));
AddUntilStep("score above zero", () => Player.ScoreProcessor.TotalScore.Value > 0);
AddUntilStep("key counter counted keys", () => Player.HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 2));
AddStep("rewind", () => track.Seek(-10000));
AddUntilStep("key counter reset", () => ((ScoreAccessiblePlayer)Player).HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
}
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
@ -38,18 +39,5 @@ namespace osu.Game.Tests.Visual.Gameplay
return working;
}
private class ScoreAccessiblePlayer : TestPlayer
{
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
public new HUDOverlay HUDOverlay => base.HUDOverlay;
public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer;
public ScoreAccessiblePlayer()
: base(false, false)
{
}
}
}
}

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@ -20,6 +20,7 @@ using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.UI;
@ -289,7 +290,7 @@ namespace osu.Game.Tests.Visual.Gameplay
#region HitObject
private class TestHitObject : HitObject, IHasEndTime
private class TestHitObject : ConvertHitObject, IHasEndTime
{
public double EndTime { get; set; }

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
@ -11,12 +10,8 @@ using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using osu.Game.Storyboards;
using osuTK;
@ -24,8 +19,6 @@ namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneGameplayRewinding : PlayerTestScene
{
private RulesetExposingPlayer player => (RulesetExposingPlayer)Player;
[Resolved]
private AudioManager audioManager { get; set; }
@ -48,13 +41,13 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddUntilStep("wait for track to start running", () => track.IsRunning);
addSeekStep(3000);
AddAssert("all judged", () => player.DrawableRuleset.Playfield.AllHitObjects.All(h => h.Judged));
AddUntilStep("key counter counted keys", () => player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses >= 7));
AddStep("clear results", () => player.AppliedResults.Clear());
AddAssert("all judged", () => Player.DrawableRuleset.Playfield.AllHitObjects.All(h => h.Judged));
AddUntilStep("key counter counted keys", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses >= 7));
AddStep("clear results", () => Player.Results.Clear());
addSeekStep(0);
AddAssert("none judged", () => player.DrawableRuleset.Playfield.AllHitObjects.All(h => !h.Judged));
AddUntilStep("key counters reset", () => player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
AddAssert("no results triggered", () => player.AppliedResults.Count == 0);
AddAssert("none judged", () => Player.DrawableRuleset.Playfield.AllHitObjects.All(h => !h.Judged));
AddUntilStep("key counters reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
AddAssert("no results triggered", () => Player.Results.Count == 0);
}
private void addSeekStep(double time)
@ -62,13 +55,13 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep($"seek to {time}", () => track.Seek(time));
// Allow a few frames of lenience
AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(time, player.DrawableRuleset.FrameStableClock.CurrentTime, 100));
AddUntilStep("wait for seek to finish", () => Precision.AlmostEquals(time, Player.DrawableRuleset.FrameStableClock.CurrentTime, 100));
}
protected override Player CreatePlayer(Ruleset ruleset)
protected override TestPlayer CreatePlayer(Ruleset ruleset)
{
SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
return new RulesetExposingPlayer();
return base.CreatePlayer(ruleset);
}
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
@ -89,29 +82,5 @@ namespace osu.Game.Tests.Visual.Gameplay
return beatmap;
}
private class RulesetExposingPlayer : Player
{
public readonly List<JudgementResult> AppliedResults = new List<JudgementResult>();
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
public new HUDOverlay HUDOverlay => base.HUDOverlay;
public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer;
public new DrawableRuleset DrawableRuleset => base.DrawableRuleset;
public RulesetExposingPlayer()
: base(false, false)
{
}
[BackgroundDependencyLoader]
private void load()
{
ScoreProcessor.NewJudgement += r => AppliedResults.Add(r);
}
}
}
}

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@ -2,16 +2,17 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Rulesets.Objects;
using System;
using System.Collections.Generic;
using osu.Game.Rulesets.Judgements;
using osu.Framework.Utils;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Threading;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Catch.Scoring;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Scoring;
@ -43,6 +44,22 @@ namespace osu.Game.Tests.Visual.Gameplay
AddRepeatStep("New max negative", () => newJudgement(-hitWindows.WindowFor(HitResult.Meh)), 20);
AddRepeatStep("New max positive", () => newJudgement(hitWindows.WindowFor(HitResult.Meh)), 20);
AddStep("New fixed judgement (50ms)", () => newJudgement(50));
AddStep("Judgement barrage", () =>
{
int runCount = 0;
ScheduledDelegate del = null;
del = Scheduler.AddDelayed(() =>
{
newJudgement(runCount++ / 10f);
if (runCount == 500)
// ReSharper disable once AccessToModifiedClosure
del?.Cancel();
}, 10, true);
});
}
[Test]

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@ -11,7 +11,6 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play;
using osuTK;
using osuTK.Input;
@ -282,14 +281,10 @@ namespace osu.Game.Tests.Visual.Gameplay
protected override bool AllowFail => true;
protected override Player CreatePlayer(Ruleset ruleset) => new PausePlayer();
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new PausePlayer();
protected class PausePlayer : TestPlayer
{
public new HealthProcessor HealthProcessor => base.HealthProcessor;
public new HUDOverlay HUDOverlay => base.HUDOverlay;
public bool FailOverlayVisible => FailOverlay.State.Value == Visibility.Visible;
public bool PauseOverlayVisible => PauseOverlay.State.Value == Visibility.Visible;

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@ -9,15 +9,12 @@ using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual.Gameplay
{
[HeadlessTest] // we alter unsafe properties on the game host to test inactive window state.
public class TestScenePauseWhenInactive : PlayerTestScene
{
protected new TestPlayer Player => (TestPlayer)base.Player;
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{
var beatmap = (Beatmap)base.CreateBeatmap(ruleset);
@ -46,6 +43,6 @@ namespace osu.Game.Tests.Visual.Gameplay
AddAssert("time of pause is after gameplay start time", () => Player.GameplayClockContainer.GameplayClock.CurrentTime >= Player.DrawableRuleset.GameplayStartTime);
}
protected override Player CreatePlayer(Ruleset ruleset) => new TestPlayer(true, true, true);
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, true, true);
}
}

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@ -9,7 +9,6 @@ using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
@ -91,9 +90,44 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddStep("load dummy beatmap", () => ResetPlayer(false));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddRepeatStep("move mouse", () => InputManager.MoveMouseTo(loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft + (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft) * RNG.NextSingle()), 20);
AddUntilStep("wait for load ready", () =>
{
moveMouse();
return player.LoadState == LoadState.Ready;
});
AddRepeatStep("move mouse", moveMouse, 20);
AddAssert("loader still active", () => loader.IsCurrentScreen());
AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
void moveMouse()
{
InputManager.MoveMouseTo(
loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft
+ (loader.VisualSettings.ScreenSpaceDrawQuad.BottomRight - loader.VisualSettings.ScreenSpaceDrawQuad.TopLeft)
* RNG.NextSingle());
}
}
[Test]
public void TestBlockLoadViaFocus()
{
OsuFocusedOverlayContainer overlay = null;
AddStep("load dummy beatmap", () => ResetPlayer(false));
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
AddStep("show focused overlay", () => { container.Add(overlay = new ChangelogOverlay { State = { Value = Visibility.Visible } }); });
AddUntilStep("overlay visible", () => overlay.IsPresent);
AddUntilStep("wait for load ready", () => player.LoadState == LoadState.Ready);
AddRepeatStep("twiddle thumbs", () => { }, 20);
AddAssert("loader still active", () => loader.IsCurrentScreen());
AddStep("hide overlay", () => overlay.Hide());
AddUntilStep("loads after idle", () => !loader.IsCurrentScreen());
}
[Test]
@ -159,13 +193,22 @@ namespace osu.Game.Tests.Visual.Gameplay
}
[Test]
public void TestMutedNotificationMasterVolume() => addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, null, () => audioManager.Volume.IsDefault);
public void TestMutedNotificationMasterVolume()
{
addVolumeSteps("master volume", () => audioManager.Volume.Value = 0, null, () => audioManager.Volume.IsDefault);
}
[Test]
public void TestMutedNotificationTrackVolume() => addVolumeSteps("music volume", () => audioManager.VolumeTrack.Value = 0, null, () => audioManager.VolumeTrack.IsDefault);
public void TestMutedNotificationTrackVolume()
{
addVolumeSteps("music volume", () => audioManager.VolumeTrack.Value = 0, null, () => audioManager.VolumeTrack.IsDefault);
}
[Test]
public void TestMutedNotificationMuteButton() => addVolumeSteps("mute button", null, () => container.VolumeOverlay.IsMuted.Value = true, () => !container.VolumeOverlay.IsMuted.Value);
public void TestMutedNotificationMuteButton()
{
addVolumeSteps("mute button", null, () => container.VolumeOverlay.IsMuted.Value = true, () => !container.VolumeOverlay.IsMuted.Value);
}
/// <remarks>
/// Created for avoiding copy pasting code for the same steps.
@ -179,7 +222,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("reset notification lock", () => sessionStatics.GetBindable<bool>(Static.MutedAudioNotificationShownOnce).Value = false);
AddStep("load player", () => ResetPlayer(false, beforeLoad, afterLoad));
AddUntilStep("wait for player", () => player.IsLoaded);
AddUntilStep("wait for player", () => player.LoadState == LoadState.Ready);
AddAssert("check for notification", () => container.NotificationOverlay.UnreadCount.Value == 1);
AddStep("click notification", () =>
@ -193,6 +236,8 @@ namespace osu.Game.Tests.Visual.Gameplay
});
AddAssert("check " + volumeName, assert);
AddUntilStep("wait for player load", () => player.IsLoaded);
}
private class TestPlayerLoaderContainer : Container
@ -261,17 +306,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
}
private class TestPlayer : Visual.TestPlayer
{
public new Bindable<IReadOnlyList<Mod>> Mods => base.Mods;
public TestPlayer(bool allowPause = true, bool showResults = true)
: base(allowPause, showResults)
{
}
}
protected class SlowLoadPlayer : Visual.TestPlayer
protected class SlowLoadPlayer : TestPlayer
{
public readonly ManualResetEventSlim AllowLoad = new ManualResetEventSlim(false);

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@ -0,0 +1,255 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi;
using osu.Game.Tests.Beatmaps;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneDrawableRoomPlaylist : ManualInputManagerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(DrawableRoomPlaylist),
typeof(DrawableRoomPlaylistItem)
};
private TestPlaylist playlist;
[Test]
public void TestNonEditableNonSelectable()
{
createPlaylist(false, false);
moveToItem(0);
assertHandleVisibility(0, false);
assertDeleteButtonVisibility(0, false);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
}
[Test]
public void TestEditable()
{
createPlaylist(true, false);
moveToItem(0);
assertHandleVisibility(0, true);
assertDeleteButtonVisibility(0, true);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
}
[Test]
public void TestSelectable()
{
createPlaylist(false, true);
moveToItem(0);
assertHandleVisibility(0, false);
assertDeleteButtonVisibility(0, false);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
}
[Test]
public void TestEditableSelectable()
{
createPlaylist(true, true);
moveToItem(0);
assertHandleVisibility(0, true);
assertDeleteButtonVisibility(0, true);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
}
[Test]
public void TestSelectionNotLostAfterRearrangement()
{
createPlaylist(true, true);
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
moveToDragger(0);
AddStep("begin drag", () => InputManager.PressButton(MouseButton.Left));
moveToDragger(1, new Vector2(0, 5));
AddStep("end drag", () => InputManager.ReleaseButton(MouseButton.Left));
AddAssert("item 1 is selected", () => playlist.SelectedItem.Value == playlist.Items[1]);
}
[Test]
public void TestItemRemovedOnDeletion()
{
PlaylistItem selectedItem = null;
createPlaylist(true, true);
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddStep("retrieve selection", () => selectedItem = playlist.SelectedItem.Value);
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("item removed", () => !playlist.Items.Contains(selectedItem));
}
[Test]
public void TestNextItemSelectedAfterDeletion()
{
createPlaylist(true, true);
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
}
[Test]
public void TestLastItemSelectedAfterLastItemDeleted()
{
createPlaylist(true, true);
AddWaitStep("wait for flow", 5); // Items may take 1 update frame to flow. A wait count of 5 is guaranteed to result in the flow being updated as desired.
AddStep("scroll to bottom", () => playlist.ChildrenOfType<ScrollContainer<Drawable>>().First().ScrollToEnd(false));
moveToItem(19);
AddStep("click", () => InputManager.Click(MouseButton.Left));
moveToDeleteButton(19);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("item 18 is selected", () => playlist.SelectedItem.Value == playlist.Items[18]);
}
[Test]
public void TestSelectionResetWhenAllItemsDeleted()
{
createPlaylist(true, true);
AddStep("remove all but one item", () =>
{
playlist.Items.RemoveRange(1, playlist.Items.Count - 1);
});
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
AddAssert("no item selected", () => playlist.SelectedItem.Value == null);
}
// Todo: currently not possible due to bindable list shortcomings (https://github.com/ppy/osu-framework/issues/3081)
// [Test]
public void TestNextItemSelectedAfterExternalDeletion()
{
createPlaylist(true, true);
moveToItem(0);
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddStep("remove item 0", () => playlist.Items.RemoveAt(0));
AddAssert("item 0 is selected", () => playlist.SelectedItem.Value == playlist.Items[0]);
}
[Test]
public void TestChangeBeatmapAndRemove()
{
createPlaylist(true, true);
AddStep("change beatmap of first item", () => playlist.Items[0].BeatmapID = 30);
moveToDeleteButton(0);
AddStep("click delete button", () => InputManager.Click(MouseButton.Left));
}
private void moveToItem(int index, Vector2? offset = null)
=> AddStep($"move mouse to item {index}", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index), offset));
private void moveToDragger(int index, Vector2? offset = null) => AddStep($"move mouse to dragger {index}", () =>
{
var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
InputManager.MoveMouseTo(item.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>.PlaylistItemHandle>().Single(), offset);
});
private void moveToDeleteButton(int index, Vector2? offset = null) => AddStep($"move mouse to delete button {index}", () =>
{
var item = playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>>().ElementAt(index);
InputManager.MoveMouseTo(item.ChildrenOfType<IconButton>().ElementAt(0), offset);
});
private void assertHandleVisibility(int index, bool visible)
=> AddAssert($"handle {index} {(visible ? "is" : "is not")} visible",
() => (playlist.ChildrenOfType<OsuRearrangeableListItem<PlaylistItem>.PlaylistItemHandle>().ElementAt(index).Alpha > 0) == visible);
private void assertDeleteButtonVisibility(int index, bool visible)
=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible", () => (playlist.ChildrenOfType<IconButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
private void createPlaylist(bool allowEdit, bool allowSelection)
{
AddStep("create playlist", () =>
{
Child = playlist = new TestPlaylist(allowEdit, allowSelection)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500, 300)
};
for (int i = 0; i < 20; i++)
{
playlist.Items.Add(new PlaylistItem
{
ID = i,
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
RequiredMods =
{
new OsuModHardRock(),
new OsuModDoubleTime(),
new OsuModAutoplay()
}
});
}
});
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
}
private class TestPlaylist : DrawableRoomPlaylist
{
public new IReadOnlyDictionary<PlaylistItem, RearrangeableListItem<PlaylistItem>> ItemMap => base.ItemMap;
public TestPlaylist(bool allowEdit, bool allowSelection)
: base(allowEdit, allowSelection)
{
}
}
}
}

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@ -0,0 +1,59 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.RoomStatuses;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneLoungeRoomInfo : MultiplayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RoomInfo)
};
[SetUp]
public void Setup() => Schedule(() =>
{
Room.CopyFrom(new Room());
Child = new RoomInfo
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 500
};
});
public override void SetUpSteps()
{
// Todo: Temp
}
[Test]
public void TestNonSelectedRoom()
{
AddStep("set null room", () => Room.RoomID.Value = null);
}
[Test]
public void TestOpenRoom()
{
AddStep("set open room", () =>
{
Room.RoomID.Value = 0;
Room.Name.Value = "Room 0";
Room.Host.Value = new User { Username = "peppy", Id = 2 };
Room.EndDate.Value = DateTimeOffset.Now.AddMonths(1);
Room.Status.Value = new RoomStatusOpen();
});
}
}
}

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@ -121,10 +121,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
room.Playlist.Add(new PlaylistItem
{
Ruleset = ruleset,
Beatmap = new BeatmapInfo
Ruleset = { Value = ruleset },
Beatmap =
{
Metadata = new BeatmapMetadata()
Value = new BeatmapInfo
{
Metadata = new BeatmapMetadata()
}
}
});
}

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@ -0,0 +1,56 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi.Components;
using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchBeatmapDetailArea : MultiplayerTestScene
{
[Resolved]
private BeatmapManager beatmapManager { get; set; }
[Resolved]
private RulesetStore rulesetStore { get; set; }
[SetUp]
public void Setup() => Schedule(() =>
{
Room.Playlist.Clear();
Child = new MatchBeatmapDetailArea
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500),
CreateNewItem = createNewItem
};
});
private void createNewItem()
{
Room.Playlist.Add(new PlaylistItem
{
ID = Room.Playlist.Count,
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo },
RequiredMods =
{
new OsuModHardRock(),
new OsuModDoubleTime(),
new OsuModAutoplay()
}
});
}
}
}

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@ -1,53 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Match.Components;
using osu.Framework.Graphics;
using osu.Framework.Utils;
using osu.Game.Audio;
using osu.Framework.Allocation;
namespace osu.Game.Tests.Visual.Multiplayer
{
[Cached(typeof(IPreviewTrackOwner))]
public class TestSceneMatchBeatmapPanel : MultiplayerTestScene, IPreviewTrackOwner
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MatchBeatmapPanel)
};
[Resolved]
private PreviewTrackManager previewTrackManager { get; set; }
public TestSceneMatchBeatmapPanel()
{
Add(new MatchBeatmapPanel
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1763072 } });
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2101557 } });
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1973466 } });
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2109801 } });
Room.Playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1922035 } });
}
protected override void LoadComplete()
{
base.LoadComplete();
AddStep("Select random beatmap", () =>
{
Room.CurrentItem.Value = Room.Playlist[RNG.Next(Room.Playlist.Count)];
previewTrackManager.StopAnyPlaying(this);
});
}
}
}

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@ -5,10 +5,10 @@ using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.GameTypes;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
@ -23,16 +23,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
Room.Playlist.Add(new PlaylistItem
{
Beatmap = new BeatmapInfo
Beatmap =
{
Metadata = new BeatmapMetadata
Value = new BeatmapInfo
{
Title = "Title",
Artist = "Artist",
AuthorString = "Author",
},
Version = "Version",
Ruleset = new OsuRuleset().RulesetInfo
Metadata = new BeatmapMetadata
{
Title = "Title",
Artist = "Artist",
AuthorString = "Author",
},
Version = "Version",
Ruleset = new OsuRuleset().RulesetInfo
}
},
RequiredMods =
{
@ -42,7 +45,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
});
Room.Type.Value = new GameTypeTimeshift();
Room.Name.Value = "A very awesome room";
Room.Host.Value = new User { Id = 2, Username = "peppy" };
Child = new Header();
}

View File

@ -1,35 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchHostInfo : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(HostInfo)
};
private readonly Bindable<User> host = new Bindable<User>(new User { Username = "SomeHost" });
public TestSceneMatchHostInfo()
{
HostInfo hostInfo;
Child = hostInfo = new HostInfo
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
hostInfo.Host.BindTo(host);
}
}
}

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@ -1,78 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.RoomStatuses;
using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Match.Components;
namespace osu.Game.Tests.Visual.Multiplayer
{
[TestFixture]
public class TestSceneMatchInfo : MultiplayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Info),
typeof(HeaderButton),
typeof(ReadyButton),
typeof(MatchBeatmapPanel)
};
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
Add(new Info());
AddStep(@"set name", () => Room.Name.Value = @"Room Name?");
AddStep(@"set availability", () => Room.Availability.Value = RoomAvailability.FriendsOnly);
AddStep(@"set status", () => Room.Status.Value = new RoomStatusPlaying());
AddStep(@"set beatmap", () =>
{
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
Beatmap = new BeatmapInfo
{
StarDifficulty = 2.4,
Ruleset = rulesets.GetRuleset(0),
Metadata = new BeatmapMetadata
{
Title = @"My Song",
Artist = @"VisualTests",
AuthorString = @"osu!lazer",
},
}
});
});
AddStep(@"change name", () => Room.Name.Value = @"Room Name!");
AddStep(@"change availability", () => Room.Availability.Value = RoomAvailability.InviteOnly);
AddStep(@"change status", () => Room.Status.Value = new RoomStatusOpen());
AddStep(@"null beatmap", () => Room.Playlist.Clear());
AddStep(@"change beatmap", () =>
{
Room.Playlist.Clear();
Room.Playlist.Add(new PlaylistItem
{
Beatmap = new BeatmapInfo
{
StarDifficulty = 4.2,
Ruleset = rulesets.GetRuleset(3),
Metadata = new BeatmapMetadata
{
Title = @"Your Song",
Artist = @"Tester",
AuthorString = @"Someone",
},
}
});
});
}
}
}

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@ -0,0 +1,39 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Multi.Match.Components;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchLeaderboardChatDisplay : MultiplayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(LeaderboardChatDisplay)
};
protected override bool UseOnlineAPI => true;
public TestSceneMatchLeaderboardChatDisplay()
{
Room.RoomID.Value = 7;
Add(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500),
Child = new LeaderboardChatDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
}
}
}

View File

@ -1,52 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
[TestFixture]
public class TestSceneMatchParticipants : MultiplayerTestScene
{
public TestSceneMatchParticipants()
{
Add(new Participants { RelativeSizeAxes = Axes.Both });
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
AddStep(@"set users", () => Room.Participants.Value = new[]
{
new User
{
Username = @"Feppla",
Id = 4271601,
Country = new Country { FlagName = @"SE" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg",
IsSupporter = true,
},
new User
{
Username = @"Xilver",
Id = 3099689,
Country = new Country { FlagName = @"IL" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg",
IsSupporter = true,
},
new User
{
Username = @"Wucki",
Id = 5287410,
Country = new Country { FlagName = @"FI" },
CoverUrl = @"https://assets.ppy.sh/user-profile-covers/5287410/5cfeaa9dd41cbce038ecdc9d781396ed4b0108089170bf7f50492ef8eadeb368.jpeg",
IsSupporter = true,
},
});
AddStep(@"set max", () => Room.MaxParticipants.Value = 10);
AddStep(@"clear users", () => Room.Participants.Value = System.Array.Empty<User>());
AddStep(@"set max to null", () => Room.MaxParticipants.Value = null);
}
}
}

View File

@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("set name", () => Room.Name.Value = "Room name");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = CreateBeatmap(Ruleset.Value).BeatmapInfo }));
AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } }));
AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value);
AddStep("clear name", () => Room.Name.Value = "");

View File

@ -0,0 +1,158 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi.Components;
using osu.Game.Screens.Select;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchSongSelect : MultiplayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MatchSongSelect),
typeof(MatchBeatmapDetailArea),
};
[Resolved]
private BeatmapManager beatmapManager { get; set; }
private BeatmapManager manager;
private RulesetStore rulesets;
private TestMatchSongSelect songSelect;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
var beatmaps = new List<BeatmapInfo>();
for (int i = 0; i < 6; i++)
{
int beatmapId = 10 * 10 + i;
int length = RNG.Next(30000, 200000);
double bpm = RNG.NextSingle(80, 200);
beatmaps.Add(new BeatmapInfo
{
Ruleset = new OsuRuleset().RulesetInfo,
OnlineBeatmapID = beatmapId,
Path = "normal.osu",
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
Length = length,
BPM = bpm,
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 3.5f,
},
});
}
manager.Import(new BeatmapSetInfo
{
OnlineBeatmapSetID = 10,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
Metadata = new BeatmapMetadata
{
// Create random metadata, then we can check if sorting works based on these
Artist = "Some Artist " + RNG.Next(0, 9),
Title = $"Some Song (set id 10), max bpm {beatmaps.Max(b => b.BPM):0.#})",
AuthorString = "Some Guy " + RNG.Next(0, 9),
},
Beatmaps = beatmaps,
DateAdded = DateTimeOffset.UtcNow,
}).Wait();
}
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("reset", () =>
{
Ruleset.Value = new OsuRuleset().RulesetInfo;
Beatmap.SetDefault();
});
AddStep("create song select", () => LoadScreen(songSelect = new TestMatchSongSelect()));
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen());
}
[SetUp]
public void Setup() => Schedule(() =>
{
Room.Playlist.Clear();
});
[Test]
public void TestItemAddedIfEmptyOnStart()
{
AddStep("finalise selection", () => songSelect.FinaliseSelection());
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
}
[Test]
public void TestItemAddedWhenCreateNewItemClicked()
{
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
}
[Test]
public void TestItemNotAddedIfExistingOnStart()
{
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddStep("finalise selection", () => songSelect.FinaliseSelection());
AddAssert("playlist has 1 item", () => Room.Playlist.Count == 1);
}
[Test]
public void TestAddSameItemMultipleTimes()
{
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddAssert("playlist has 2 items", () => Room.Playlist.Count == 2);
}
[Test]
public void TestAddItemAfterRearrangement()
{
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddStep("rearrange", () =>
{
var item = Room.Playlist[0];
Room.Playlist.RemoveAt(0);
Room.Playlist.Add(item);
});
AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem());
AddAssert("new item has id 2", () => Room.Playlist.Last().ID == 2);
}
private class TestMatchSongSelect : MatchSongSelect
{
public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails;
}
}
}

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@ -0,0 +1,121 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi;
using osu.Game.Screens.Multi.Match;
using osu.Game.Screens.Multi.Match.Components;
using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
using osuTK.Input;
using Header = osu.Game.Screens.Multi.Match.Components.Header;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMatchSubScreen : MultiplayerTestScene
{
protected override bool UseOnlineAPI => true;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(Screens.Multi.Multiplayer),
typeof(MatchSubScreen),
typeof(Header),
typeof(Footer)
};
[Cached(typeof(IRoomManager))]
private readonly TestRoomManager roomManager = new TestRoomManager();
[Resolved]
private BeatmapManager beatmaps { get; set; }
[Resolved]
private RulesetStore rulesets { get; set; }
private TestMatchSubScreen match;
[SetUp]
public void Setup() => Schedule(() =>
{
Room.CopyFrom(new Room());
});
[SetUpSteps]
public void SetupSteps()
{
AddStep("load match", () => LoadScreen(match = new TestMatchSubScreen(Room)));
AddUntilStep("wait for load", () => match.IsCurrentScreen());
}
[Test]
public void TestPlaylistItemSelectedOnCreate()
{
AddStep("set room properties", () =>
{
Room.Name.Value = "my awesome room";
Room.Host.Value = new User { Id = 2, Username = "peppy" };
Room.Playlist.Add(new PlaylistItem
{
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo }
});
});
AddStep("move mouse to create button", () =>
{
var footer = match.ChildrenOfType<Footer>().Single();
InputManager.MoveMouseTo(footer.ChildrenOfType<OsuButton>().Single());
});
AddStep("click", () => InputManager.Click(MouseButton.Left));
AddAssert("first playlist item selected", () => match.SelectedItem.Value == Room.Playlist[0]);
}
private class TestMatchSubScreen : MatchSubScreen
{
public new Bindable<PlaylistItem> SelectedItem => base.SelectedItem;
public TestMatchSubScreen(Room room)
: base(room)
{
}
}
private class TestRoomManager : IRoomManager
{
public event Action RoomsUpdated
{
add => throw new NotImplementedException();
remove => throw new NotImplementedException();
}
public IBindableList<Room> Rooms { get; } = new BindableList<Room>();
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
{
room.RoomID.Value = 1;
onSuccess?.Invoke(room);
}
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => onSuccess?.Invoke(room);
public void PartRoom()
{
}
}
}
}

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@ -0,0 +1,58 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneOverlinedParticipants : MultiplayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OverlinedParticipants),
typeof(OverlinedDisplay),
typeof(ParticipantsList)
};
protected override bool UseOnlineAPI => true;
public TestSceneOverlinedParticipants()
{
Room.RoomID.Value = 7;
}
[Test]
public void TestHorizontalLayout()
{
AddStep("create component", () =>
{
Child = new OverlinedParticipants(Direction.Horizontal)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 500,
AutoSizeAxes = Axes.Y,
};
});
}
[Test]
public void TestVerticalLayout()
{
AddStep("create component", () =>
{
Child = new OverlinedParticipants(Direction.Vertical)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500)
};
});
}
}
}

View File

@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Multi.Components;
using osu.Game.Tests.Beatmaps;
using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneOverlinedPlaylist : MultiplayerTestScene
{
protected override bool UseOnlineAPI => true;
public TestSceneOverlinedPlaylist()
{
for (int i = 0; i < 10; i++)
{
Room.Playlist.Add(new PlaylistItem
{
ID = i,
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo }
});
}
Add(new OverlinedPlaylist(false)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500),
});
}
}
}

View File

@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Screens.Multi.Components;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneParticipantsList : MultiplayerTestScene
{
protected override bool UseOnlineAPI => true;
public TestSceneParticipantsList()
{
Room.RoomID.Value = 7;
Add(new ParticipantsList { RelativeSizeAxes = Axes.Both });
}
}
}

View File

@ -62,14 +62,7 @@ namespace osu.Game.Tests.Visual.Navigation
var frameworkConfig = host.Dependencies.Get<FrameworkConfigManager>();
frameworkConfig.GetBindable<double>(FrameworkSetting.CursorSensitivity).Disabled = false;
Game = new TestOsuGame(LocalStorage, API);
Game.SetHost(host);
// todo: this can be removed once we can run audio tracks without a device present
// see https://github.com/ppy/osu/issues/1302
Game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
Add(Game);
CreateGame();
});
AddUntilStep("Wait for load", () => Game.IsLoaded);
@ -78,6 +71,18 @@ namespace osu.Game.Tests.Visual.Navigation
ConfirmAtMainMenu();
}
protected void CreateGame()
{
Game = new TestOsuGame(LocalStorage, API);
Game.SetHost(host);
// todo: this can be removed once we can run audio tracks without a device present
// see https://github.com/ppy/osu/issues/1302
Game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
Add(Game);
}
protected void PushAndConfirm(Func<Screen> newScreen)
{
Screen screen = null;
@ -97,12 +102,17 @@ namespace osu.Game.Tests.Visual.Navigation
public new SettingsPanel Settings => base.Settings;
public new MusicController MusicController => base.MusicController;
public new OsuConfigManager LocalConfig => base.LocalConfig;
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
// if we don't do this, when running under nUnit the version that gets populated is that of nUnit.
public override string Version => "test game";
protected override Loader CreateLoader() => new TestLoader();
public new void PerformFromScreen(Action<IScreen> action, IEnumerable<Type> validScreens = null) => base.PerformFromScreen(action, validScreens);
@ -117,6 +127,8 @@ namespace osu.Game.Tests.Visual.Navigation
{
base.LoadComplete();
API.Login("Rhythm Champion", "osu!");
Dependencies.Get<SessionStatics>().Set(Static.MutedAudioNotificationShownOnce, true);
}
}

View File

@ -114,6 +114,22 @@ namespace osu.Game.Tests.Visual.Navigation
AddAssert("Options overlay was closed", () => Game.Settings.State.Value == Visibility.Hidden);
}
[Test]
public void TestWaitForNextTrackInMenu()
{
bool trackCompleted = false;
AddUntilStep("Wait for music controller", () => Game.MusicController.IsLoaded);
AddStep("Seek close to end", () =>
{
Game.MusicController.SeekTo(Game.Beatmap.Value.Track.Length - 1000);
Game.Beatmap.Value.Track.Completed += () => trackCompleted = true;
});
AddUntilStep("Track was completed", () => trackCompleted);
AddUntilStep("Track was restarted", () => Game.Beatmap.Value.Track.IsRunning);
}
private void pushEscape() =>
AddStep("Press escape", () => pressAndRelease(Key.Escape));

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@ -0,0 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Utils;
using osu.Game.Configuration;
namespace osu.Game.Tests.Visual.Navigation
{
public class TestSettingsMigration : OsuGameTestScene
{
public override void RecycleLocalStorage()
{
base.RecycleLocalStorage();
using (var config = new OsuConfigManager(LocalStorage))
{
config.Set(OsuSetting.Version, "2020.101.0");
config.Set(OsuSetting.DisplayStarsMaximum, 10.0);
}
}
[Test]
public void TestDisplayStarsMigration()
{
AddAssert("config has migrated value", () => Precision.AlmostEquals(Game.LocalConfig.Get<double>(OsuSetting.DisplayStarsMaximum), 10.1));
AddStep("set value again", () => Game.LocalConfig.Set<double>(OsuSetting.DisplayStarsMaximum, 10));
AddStep("force save config", () => Game.LocalConfig.Save());
AddStep("remove game", () => Remove(Game));
AddStep("create game again", CreateGame);
AddUntilStep("Wait for load", () => Game.IsLoaded);
AddAssert("config did not migrate value", () => Precision.AlmostEquals(Game.LocalConfig.Get<double>(OsuSetting.DisplayStarsMaximum), 10));
}
}
}

View File

@ -0,0 +1,39 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Overlays;
using NUnit.Framework;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneBeatmapListingOverlay : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapListingOverlay),
};
protected override bool UseOnlineAPI => true;
private readonly BeatmapListingOverlay overlay;
public TestSceneBeatmapListingOverlay()
{
Add(overlay = new BeatmapListingOverlay());
}
[Test]
public void TestShow()
{
AddStep("Show", overlay.Show);
}
[Test]
public void TestHide()
{
AddStep("Hide", overlay.Hide);
}
}
}

View File

@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online
typeof(CommentsHeader),
typeof(DrawableComment),
typeof(HeaderButton),
typeof(SortTabControl),
typeof(OverlaySortTabControl<>),
typeof(ShowChildrenButton),
typeof(DeletedCommentsCounter),
typeof(VotePill),

View File

@ -18,7 +18,7 @@ namespace osu.Game.Tests.Visual.Online
{
typeof(CommentsHeader),
typeof(HeaderButton),
typeof(SortTabControl),
typeof(OverlaySortTabControl<>),
};
[Cached]

View File

@ -13,6 +13,8 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osuTK;
using JetBrains.Annotations;
using NUnit.Framework;
namespace osu.Game.Tests.Visual.Online
{
@ -30,6 +32,8 @@ namespace osu.Game.Tests.Visual.Online
private readonly BindableBool showDeleted = new BindableBool();
private readonly Container content;
private TestCommentsPage commentsPage;
public TestSceneCommentsPage()
{
Add(new FillFlowContainer
@ -57,27 +61,40 @@ namespace osu.Game.Tests.Visual.Online
}
}
});
}
AddStep("load comments", () => createPage(comment_bundle));
AddStep("load empty comments", () => createPage(empty_comment_bundle));
[Test]
public void TestAppendDuplicatedComment()
{
AddStep("Create page", () => createPage(getCommentBundle()));
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10);
AddStep("Append existing comment", () => commentsPage?.AppendComments(getCommentSubBundle()));
AddAssert("Dictionary length is 10", () => commentsPage?.DictionaryLength == 10);
}
[Test]
public void TestEmptyBundle()
{
AddStep("Create page", () => createPage(getEmptyCommentBundle()));
AddAssert("Dictionary length is 0", () => commentsPage?.DictionaryLength == 0);
}
private void createPage(CommentBundle commentBundle)
{
commentsPage = null;
content.Clear();
content.Add(new CommentsPage(commentBundle)
content.Add(commentsPage = new TestCommentsPage(commentBundle)
{
ShowDeleted = { BindTarget = showDeleted }
});
}
private static readonly CommentBundle empty_comment_bundle = new CommentBundle
private CommentBundle getEmptyCommentBundle() => new CommentBundle
{
Comments = new List<Comment>(),
Total = 0,
};
private static readonly CommentBundle comment_bundle = new CommentBundle
private CommentBundle getCommentBundle() => new CommentBundle
{
Comments = new List<Comment>
{
@ -90,6 +107,33 @@ namespace osu.Game.Tests.Visual.Online
VotesCount = 5
},
new Comment
{
Id = 100,
Message = "This comment has \"load replies\" button because it has unloaded replies",
LegacyName = "TestUser1100",
CreatedAt = DateTimeOffset.Now,
VotesCount = 5,
RepliesCount = 2,
},
new Comment
{
Id = 111,
Message = "This comment has \"Show More\" button because it has unloaded replies, but some of them are loaded",
LegacyName = "TestUser1111",
CreatedAt = DateTimeOffset.Now,
VotesCount = 100,
RepliesCount = 2,
},
new Comment
{
Id = 112,
ParentId = 111,
Message = "I'm here to make my parent work",
LegacyName = "someone",
CreatedAt = DateTimeOffset.Now,
VotesCount = 2,
},
new Comment
{
Id = 2,
Message = "This comment has been deleted :( but visible for admins",
@ -155,8 +199,34 @@ namespace osu.Game.Tests.Visual.Online
Username = "Good_Admin"
}
},
TopLevelCount = 4,
Total = 7
};
private CommentBundle getCommentSubBundle() => new CommentBundle
{
Comments = new List<Comment>
{
new Comment
{
Id = 1,
Message = "Simple test comment",
LegacyName = "TestUser1",
CreatedAt = DateTimeOffset.Now,
VotesCount = 5
},
},
IncludedComments = new List<Comment>(),
};
private class TestCommentsPage : CommentsPage
{
public TestCommentsPage(CommentBundle commentBundle)
: base(commentBundle)
{
}
public new void AppendComments([NotNull] CommentBundle bundle) => base.AppendComments(bundle);
public int DictionaryLength => CommentDictionary.Count;
}
}
}

View File

@ -6,6 +6,7 @@ using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Direct;
using osu.Game.Rulesets;
@ -14,7 +15,8 @@ using osuTK;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneDirectPanel : OsuTestScene
[Cached(typeof(IPreviewTrackOwner))]
public class TestSceneDirectPanel : OsuTestScene, IPreviewTrackOwner
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{

View File

@ -4,6 +4,8 @@
using osu.Game.Overlays.BeatmapSet;
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Mania;
@ -15,6 +17,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Bindables;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Tests.Visual.Online
{
@ -44,27 +47,31 @@ namespace osu.Game.Tests.Visual.Online
Ruleset = { BindTarget = ruleset }
});
modSelector.SelectedMods.ItemsAdded += mods =>
modSelector.SelectedMods.CollectionChanged += (_, args) =>
{
mods.ForEach(mod => selectedMods.Add(new OsuSpriteText
switch (args.Action)
{
Text = mod.Acronym,
}));
};
modSelector.SelectedMods.ItemsRemoved += mods =>
{
mods.ForEach(mod =>
{
foreach (var selected in selectedMods)
{
if (selected.Text == mod.Acronym)
case NotifyCollectionChangedAction.Add:
args.NewItems.Cast<Mod>().ForEach(mod => selectedMods.Add(new OsuSpriteText
{
selectedMods.Remove(selected);
break;
}
}
});
Text = mod.Acronym,
}));
break;
case NotifyCollectionChangedAction.Remove:
args.OldItems.Cast<Mod>().ForEach(mod =>
{
foreach (var selected in selectedMods)
{
if (selected.Text == mod.Acronym)
{
selectedMods.Remove(selected);
break;
}
}
});
break;
}
};
AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo);

View File

@ -0,0 +1,97 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online;
using osu.Game.Online.API;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneOnlineViewContainer : OsuTestScene
{
private readonly TestOnlineViewContainer onlineView;
public TestSceneOnlineViewContainer()
{
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Child = onlineView = new TestOnlineViewContainer()
};
}
[Test]
public void TestOnlineStateVisibility()
{
AddStep("set status to online", () => ((DummyAPIAccess)API).State = APIState.Online);
AddUntilStep("children are visible", () => onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is not visible", () => !onlineView.LoadingSpinner.IsPresent);
}
[Test]
public void TestOfflineStateVisibility()
{
AddStep("set status to offline", () => ((DummyAPIAccess)API).State = APIState.Offline);
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is not visible", () => !onlineView.LoadingSpinner.IsPresent);
}
[Test]
public void TestConnectingStateVisibility()
{
AddStep("set status to connecting", () => ((DummyAPIAccess)API).State = APIState.Connecting);
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is visible", () => onlineView.LoadingSpinner.IsPresent);
}
[Test]
public void TestFailingStateVisibility()
{
AddStep("set status to failing", () => ((DummyAPIAccess)API).State = APIState.Failing);
AddUntilStep("children are not visible", () => !onlineView.ViewTarget.IsPresent);
AddUntilStep("loading animation is visible", () => onlineView.LoadingSpinner.IsPresent);
}
private class TestOnlineViewContainer : OnlineViewContainer
{
public new LoadingSpinner LoadingSpinner => base.LoadingSpinner;
public CompositeDrawable ViewTarget => base.Content;
public TestOnlineViewContainer()
: base(@"Please sign in to view dummy test content")
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Blue.Opacity(0.8f),
},
new OsuSpriteText
{
Text = "dummy online content",
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
}
}
}

View File

@ -4,8 +4,10 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile.Sections;
namespace osu.Game.Tests.Visual.Online
@ -17,6 +19,9 @@ namespace osu.Game.Tests.Visual.Online
typeof(CounterPill)
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Red);
private readonly CounterPill pill;
private readonly BindableInt value = new BindableInt();

View File

@ -29,8 +29,8 @@ namespace osu.Game.Tests.Visual.Online
typeof(RankingsOverlayHeader)
};
[Cached]
private RankingsOverlay rankingsOverlay;
[Cached(typeof(RankingsOverlay))]
private readonly RankingsOverlay rankingsOverlay;
private readonly Bindable<Country> countryBindable = new Bindable<Country>();
private readonly Bindable<RankingsScope> scope = new Bindable<RankingsScope>();

View File

@ -8,7 +8,6 @@ using osu.Game.Overlays.Rankings.Tables;
using osu.Framework.Graphics;
using osu.Game.Online.API.Requests;
using osu.Game.Rulesets;
using osu.Game.Graphics.UserInterface;
using System.Threading;
using osu.Game.Online.API;
using osu.Game.Rulesets.Osu;
@ -16,6 +15,7 @@ using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Taiko;
using osu.Game.Rulesets.Catch;
using osu.Framework.Allocation;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Online
@ -41,7 +41,7 @@ namespace osu.Game.Tests.Visual.Online
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
private readonly BasicScrollContainer scrollFlow;
private readonly DimmedLoadingLayer loading;
private readonly LoadingLayer loading;
private CancellationTokenSource cancellationToken;
private APIRequest request;
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Online
RelativeSizeAxes = Axes.Both,
Width = 0.8f,
},
loading = new DimmedLoadingLayer(),
loading = new LoadingLayer(),
};
}

View File

@ -195,6 +195,29 @@ namespace osu.Game.Tests.Visual.Online
Position = 1337,
};
var myBestScoreWithNullPosition = new APILegacyUserTopScoreInfo
{
Score = new APILegacyScoreInfo
{
User = new User
{
Id = 7151382,
Username = @"Mayuri Hana",
Country = new Country
{
FullName = @"Thailand",
FlagName = @"TH",
},
},
Rank = ScoreRank.D,
PP = 160,
MaxCombo = 1234,
TotalScore = 123456,
Accuracy = 0.6543,
},
Position = null,
};
var oneScore = new APILegacyScores
{
Scores = new List<APILegacyScoreInfo>
@ -250,6 +273,12 @@ namespace osu.Game.Tests.Visual.Online
allScores.UserScore = myBestScore;
scoresContainer.Scores = allScores;
});
AddStep("Load scores with null my best position", () =>
{
allScores.UserScore = myBestScoreWithNullPosition;
scoresContainer.Scores = allScores;
});
}
private class TestScoresContainer : ScoresContainer

View File

@ -128,17 +128,17 @@ namespace osu.Game.Tests.Visual.Online
const int messages_per_call = 10;
AddRepeatStep("add many messages", () =>
{
for (int i = 0; i < messages_per_call; i++)
{
for (int i = 0; i < messages_per_call; i++)
testChannel.AddNewMessages(new Message(sequence++)
{
testChannel.AddNewMessages(new Message(sequence++)
{
Sender = longUsernameUser,
Content = "Many messages! " + Guid.NewGuid(),
Timestamp = DateTimeOffset.Now
});
}
}, Channel.MAX_HISTORY / messages_per_call + 5);
Sender = longUsernameUser,
Content = "Many messages! " + Guid.NewGuid(),
Timestamp = DateTimeOffset.Now
});
}
}, Channel.MAX_HISTORY / messages_per_call + 5);
AddAssert("Ensure no adjacent day separators", () =>
{

View File

@ -2,9 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets;
using osu.Game.Users;
using osuTK;
@ -13,13 +15,19 @@ namespace osu.Game.Tests.Visual.Online
[TestFixture]
public class TestSceneUserPanel : OsuTestScene
{
private readonly UserPanel peppy;
private readonly Bindable<UserActivity> activity = new Bindable<UserActivity>();
public TestSceneUserPanel()
private UserPanel peppy;
[Resolved]
private RulesetStore rulesetStore { get; set; }
[SetUp]
public void SetUp() => Schedule(() =>
{
UserPanel flyte;
Add(new FillFlowContainer
Child = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -44,34 +52,38 @@ namespace osu.Game.Tests.Visual.Online
SupportLevel = 3,
}) { Width = 300 },
},
});
};
flyte.Status.Value = new UserStatusOnline();
peppy.Status.Value = null;
}
[Test]
public void UserStatusesTests()
{
AddStep("online", () => { peppy.Status.Value = new UserStatusOnline(); });
AddStep(@"do not disturb", () => { peppy.Status.Value = new UserStatusDoNotDisturb(); });
AddStep(@"offline", () => { peppy.Status.Value = new UserStatusOffline(); });
AddStep(@"null status", () => { peppy.Status.Value = null; });
}
[Test]
public void UserActivitiesTests()
{
Bindable<UserActivity> activity = new Bindable<UserActivity>();
peppy.Activity.BindTo(activity);
});
AddStep("idle", () => { activity.Value = null; });
AddStep("spectating", () => { activity.Value = new UserActivity.Spectating(); });
AddStep("solo", () => { activity.Value = new UserActivity.SoloGame(null, null); });
AddStep("choosing", () => { activity.Value = new UserActivity.ChoosingBeatmap(); });
AddStep("editing", () => { activity.Value = new UserActivity.Editing(null); });
AddStep("modding", () => { activity.Value = new UserActivity.Modding(); });
[Test]
public void TestUserStatus()
{
AddStep("online", () => peppy.Status.Value = new UserStatusOnline());
AddStep("do not disturb", () => peppy.Status.Value = new UserStatusDoNotDisturb());
AddStep("offline", () => peppy.Status.Value = new UserStatusOffline());
AddStep("null status", () => peppy.Status.Value = null);
}
[Test]
public void TestUserActivity()
{
AddStep("set online status", () => peppy.Status.Value = new UserStatusOnline());
AddStep("idle", () => activity.Value = null);
AddStep("spectating", () => activity.Value = new UserActivity.Spectating());
AddStep("solo (osu!)", () => activity.Value = soloGameStatusForRuleset(0));
AddStep("solo (osu!taiko)", () => activity.Value = soloGameStatusForRuleset(1));
AddStep("solo (osu!catch)", () => activity.Value = soloGameStatusForRuleset(2));
AddStep("solo (osu!mania)", () => activity.Value = soloGameStatusForRuleset(3));
AddStep("choosing", () => activity.Value = new UserActivity.ChoosingBeatmap());
AddStep("editing", () => activity.Value = new UserActivity.Editing(null));
AddStep("modding", () => activity.Value = new UserActivity.Modding());
}
private UserActivity soloGameStatusForRuleset(int rulesetId) => new UserActivity.SoloGame(null, rulesetStore.GetRuleset(rulesetId));
}
}

View File

@ -28,7 +28,30 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneUserProfileScores()
{
var score = new ScoreInfo
var firstScore = new ScoreInfo
{
PP = 1047.21,
Rank = ScoreRank.SH,
Beatmap = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Title = "JUSTadICE (TV Size)",
Artist = "Oomori Seiko"
},
Version = "Extreme"
},
Date = DateTimeOffset.Now,
Mods = new Mod[]
{
new OsuModHidden(),
new OsuModHardRock(),
new OsuModDoubleTime()
},
Accuracy = 0.9813
};
var secondScore = new ScoreInfo
{
PP = 134.32,
Rank = ScoreRank.A,
@ -50,6 +73,23 @@ namespace osu.Game.Tests.Visual.Online
Accuracy = 0.998546
};
var thirdScore = new ScoreInfo
{
PP = 96.83,
Rank = ScoreRank.S,
Beatmap = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Title = "Idolize",
Artist = "Creo"
},
Version = "Insane"
},
Date = DateTimeOffset.Now,
Accuracy = 0.9726
};
var noPPScore = new ScoreInfo
{
Rank = ScoreRank.B,
@ -76,9 +116,12 @@ namespace osu.Game.Tests.Visual.Online
Spacing = new Vector2(0, 10),
Children = new[]
{
new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(score)),
new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(firstScore)),
new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(secondScore)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(score, 0.85))
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(firstScore, 0.97)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(secondScore, 0.85)),
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(thirdScore, 0.66)),
}
});
}

View File

@ -12,8 +12,8 @@ using osu.Game.Rulesets.Mania;
using osu.Game.Users;
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Taiko;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Taiko;
namespace osu.Game.Tests.Visual.Online
{
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Online
private readonly Bindable<User> user = new Bindable<User>();
private GetUserRequest request;
private readonly DimmedLoadingLayer loading;
private readonly LoadingLayer loading;
public TestSceneUserRequest()
{
@ -40,10 +40,7 @@ namespace osu.Game.Tests.Visual.Online
{
User = { BindTarget = user }
},
loading = new DimmedLoadingLayer
{
Alpha = 0
}
loading = new LoadingLayer()
}
});
}

View File

@ -7,6 +7,8 @@ using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Overlays.Comments;
using osu.Game.Online.API.Requests.Responses;
using osu.Framework.Allocation;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Online
{
@ -18,6 +20,9 @@ namespace osu.Game.Tests.Visual.Online
typeof(VotePill)
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private VotePill votePill;
[Test]

View File

@ -13,6 +13,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
@ -194,7 +195,7 @@ namespace osu.Game.Tests.Visual.SongSelect
public new BufferedWedgeInfo Info => base.Info;
}
private class TestHitObject : HitObject, IHasPosition
private class TestHitObject : ConvertHitObject, IHasPosition
{
public float X { get; } = 0;
public float Y { get; } = 0;

View File

@ -59,6 +59,33 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep(@"None selected", () => leaderboard.SetRetrievalState(PlaceholderState.NoneSelected));
foreach (BeatmapSetOnlineStatus status in Enum.GetValues(typeof(BeatmapSetOnlineStatus)))
AddStep($"{status} beatmap", () => showBeatmapWithStatus(status));
AddStep("null personal best position", showPersonalBestWithNullPosition);
}
private void showPersonalBestWithNullPosition()
{
leaderboard.TopScore = new APILegacyUserTopScoreInfo
{
Position = null,
Score = new APILegacyScoreInfo
{
Rank = ScoreRank.XH,
Accuracy = 1,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new[] { new OsuModHidden().Acronym, new OsuModHardRock().Acronym, },
User = new User
{
Id = 6602580,
Username = @"waaiiru",
Country = new Country
{
FullName = @"Spain",
FlagName = @"ES",
},
},
}
};
}
private void showPersonalBest()

View File

@ -502,6 +502,72 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID);
}
[Test]
public void TestDifficultyIconSelecting()
{
addRulesetImportStep(0);
createSongSelect();
DrawableCarouselBeatmapSet set = null;
AddStep("Find the DrawableCarouselBeatmapSet", () =>
{
set = songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmapSet>().First();
});
DrawableCarouselBeatmapSet.FilterableDifficultyIcon difficultyIcon = null;
AddStep("Find an icon", () =>
{
difficultyIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>()
.First(icon => getDifficultyIconIndex(set, icon) != getCurrentBeatmapIndex());
});
AddStep("Click on a difficulty", () =>
{
InputManager.MoveMouseTo(difficultyIcon);
InputManager.PressButton(MouseButton.Left);
InputManager.ReleaseButton(MouseButton.Left);
});
AddAssert("Selected beatmap correct", () => getCurrentBeatmapIndex() == getDifficultyIconIndex(set, difficultyIcon));
double? maxBPM = null;
AddStep("Filter some difficulties", () => songSelect.Carousel.Filter(new FilterCriteria
{
BPM = new FilterCriteria.OptionalRange<double>
{
Min = maxBPM = songSelect.Carousel.SelectedBeatmapSet.MaxBPM,
IsLowerInclusive = true
}
}));
DrawableCarouselBeatmapSet.FilterableDifficultyIcon filteredIcon = null;
AddStep("Get filtered icon", () =>
{
var filteredBeatmap = songSelect.Carousel.SelectedBeatmapSet.Beatmaps.Find(b => b.BPM < maxBPM);
int filteredBeatmapIndex = getBeatmapIndex(filteredBeatmap.BeatmapSet, filteredBeatmap);
filteredIcon = set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().ElementAt(filteredBeatmapIndex);
});
int? previousID = null;
AddStep("Store current ID", () => previousID = songSelect.Carousel.SelectedBeatmap.ID);
AddStep("Click on a filtered difficulty", () =>
{
InputManager.MoveMouseTo(filteredIcon);
InputManager.PressButton(MouseButton.Left);
InputManager.ReleaseButton(MouseButton.Left);
});
AddAssert("Selected beatmap has not changed", () => songSelect.Carousel.SelectedBeatmap.ID == previousID);
}
private int getBeatmapIndex(BeatmapSetInfo set, BeatmapInfo info) => set.Beatmaps.FindIndex(b => b == info);
private int getCurrentBeatmapIndex() => getBeatmapIndex(songSelect.Carousel.SelectedBeatmapSet, songSelect.Carousel.SelectedBeatmap);
private int getDifficultyIconIndex(DrawableCarouselBeatmapSet set, DrawableCarouselBeatmapSet.FilterableDifficultyIcon icon)
{
return set.ChildrenOfType<DrawableCarouselBeatmapSet.FilterableDifficultyIcon>().ToList().FindIndex(i => i == icon);
}
private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id));
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait();

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@ -0,0 +1,90 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneBeatmapListingSearchSection : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapListingSearchSection),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly BeatmapListingSearchSection section;
public TestSceneBeatmapListingSearchSection()
{
OsuSpriteText query;
OsuSpriteText ruleset;
OsuSpriteText category;
Add(section = new BeatmapListingSearchSection
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Add(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
query = new OsuSpriteText(),
ruleset = new OsuSpriteText(),
category = new OsuSpriteText(),
}
});
section.Query.BindValueChanged(q => query.Text = $"Query: {q.NewValue}", true);
section.Ruleset.BindValueChanged(r => ruleset.Text = $"Ruleset: {r.NewValue}", true);
section.Category.BindValueChanged(c => category.Text = $"Category: {c.NewValue}", true);
}
[Test]
public void TestCovers()
{
AddStep("Set beatmap", () => section.BeatmapSet = beatmap_set);
AddStep("Set beatmap (no cover)", () => section.BeatmapSet = no_cover_beatmap_set);
AddStep("Set null beatmap", () => section.BeatmapSet = null);
}
private static readonly BeatmapSetInfo beatmap_set = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = "https://assets.ppy.sh/beatmaps/1094296/covers/cover@2x.jpg?1581416305"
}
}
};
private static readonly BeatmapSetInfo no_cover_beatmap_set = new BeatmapSetInfo
{
OnlineInfo = new BeatmapSetOnlineInfo
{
Covers = new BeatmapSetOnlineCovers
{
Cover = string.Empty
}
}
};
}
}

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@ -0,0 +1,55 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneBeatmapListingSort : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapListingSortTabControl),
typeof(OverlaySortTabControl<>),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
public TestSceneBeatmapListingSort()
{
BeatmapListingSortTabControl control;
OsuSpriteText current;
OsuSpriteText direction;
Add(control = new BeatmapListingSortTabControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Add(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
current = new OsuSpriteText(),
direction = new OsuSpriteText()
}
});
control.SortDirection.BindValueChanged(sortDirection => direction.Text = $"Sort direction: {sortDirection.NewValue}", true);
control.Current.BindValueChanged(criteria => current.Text = $"Criteria: {criteria.NewValue}", true);
}
}
}

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@ -0,0 +1,58 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneBeatmapSearchFilter : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(BeatmapSearchFilterRow<>),
typeof(BeatmapSearchRulesetFilterRow),
typeof(BeatmapSearchSmallFilterRow<>),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly ReverseChildIDFillFlowContainer<Drawable> resizableContainer;
public TestSceneBeatmapSearchFilter()
{
Add(resizableContainer = new ReverseChildIDFillFlowContainer<Drawable>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
new BeatmapSearchRulesetFilterRow(),
new BeatmapSearchFilterRow<BeatmapSearchCategory>("Categories"),
new BeatmapSearchSmallFilterRow<BeatmapSearchCategory>("Header Name")
}
});
}
[Test]
public void TestResize()
{
AddStep("Resize to 0.3", () => resizableContainer.ResizeWidthTo(0.3f, 1000));
AddStep("Resize to 1", () => resizableContainer.ResizeWidthTo(1, 1000));
}
}
}

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@ -0,0 +1,157 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Overlays.Comments;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneCommentEditor : ManualInputManagerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CommentEditor),
typeof(CancellableCommentEditor),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private TestCommentEditor commentEditor;
private TestCancellableCommentEditor cancellableCommentEditor;
[SetUp]
public void SetUp() => Schedule(() =>
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
Width = 800,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 20),
Children = new Drawable[]
{
commentEditor = new TestCommentEditor(),
cancellableCommentEditor = new TestCancellableCommentEditor()
}
}));
[Test]
public void TestCommitViaKeyboard()
{
AddStep("click on text box", () =>
{
InputManager.MoveMouseTo(commentEditor);
InputManager.Click(MouseButton.Left);
});
AddStep("enter text", () => commentEditor.Current.Value = "text");
AddStep("press Enter", () => press(Key.Enter));
AddAssert("text committed", () => commentEditor.CommittedText == "text");
AddAssert("button is loading", () => commentEditor.IsLoading);
}
[Test]
public void TestCommitViaKeyboardWhenEmpty()
{
AddStep("click on text box", () =>
{
InputManager.MoveMouseTo(commentEditor);
InputManager.Click(MouseButton.Left);
});
AddStep("press Enter", () => press(Key.Enter));
AddAssert("no text committed", () => commentEditor.CommittedText == null);
AddAssert("button is not loading", () => !commentEditor.IsLoading);
}
[Test]
public void TestCommitViaButton()
{
AddStep("click on text box", () =>
{
InputManager.MoveMouseTo(commentEditor);
InputManager.Click(MouseButton.Left);
});
AddStep("enter text", () => commentEditor.Current.Value = "some other text");
AddStep("click submit", () =>
{
InputManager.MoveMouseTo(commentEditor.ButtonsContainer);
InputManager.Click(MouseButton.Left);
});
AddAssert("text committed", () => commentEditor.CommittedText == "some other text");
AddAssert("button is loading", () => commentEditor.IsLoading);
}
[Test]
public void TestCancelAction()
{
AddStep("click cancel button", () =>
{
InputManager.MoveMouseTo(cancellableCommentEditor.ButtonsContainer);
InputManager.Click(MouseButton.Left);
});
AddAssert("cancel action fired", () => cancellableCommentEditor.Cancelled);
}
private void press(Key key)
{
InputManager.PressKey(key);
InputManager.ReleaseKey(key);
}
private class TestCommentEditor : CommentEditor
{
public new Bindable<string> Current => base.Current;
public new FillFlowContainer ButtonsContainer => base.ButtonsContainer;
public string CommittedText { get; private set; }
public TestCommentEditor()
{
OnCommit = onCommit;
}
private void onCommit(string value)
{
CommittedText = value;
Scheduler.AddDelayed(() => IsLoading = false, 1000);
}
protected override string FooterText => @"Footer text. And it is pretty long. Cool.";
protected override string CommitButtonText => @"Commit";
protected override string TextBoxPlaceholder => @"This text box is empty";
}
private class TestCancellableCommentEditor : CancellableCommentEditor
{
public new FillFlowContainer ButtonsContainer => base.ButtonsContainer;
protected override string FooterText => @"Wow, another one. Sicc";
public bool Cancelled { get; private set; }
public TestCancellableCommentEditor()
{
OnCancel = () => Cancelled = true;
}
protected override string CommitButtonText => @"Save";
protected override string TextBoxPlaceholder => @"Multiline textboxes soon";
}
}
}

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@ -0,0 +1,106 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneLoadingLayer : OsuTestScene
{
private Drawable dimContent;
private LoadingLayer overlay;
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(LoadingSpinner) };
private Container content;
[SetUp]
public void SetUp() => Schedule(() =>
{
Children = new[]
{
content = new Container
{
Size = new Vector2(300),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new[]
{
new Box
{
Colour = Color4.SlateGray,
RelativeSizeAxes = Axes.Both,
},
dimContent = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Spacing = new Vector2(10),
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.9f),
Children = new Drawable[]
{
new OsuSpriteText { Text = "Sample content" },
new TriangleButton { Text = "can't puush me", Width = 200, },
new TriangleButton { Text = "puush me", Width = 200, Action = () => { } },
}
},
overlay = new LoadingLayer(dimContent),
}
},
};
});
[Test]
public void TestShowHide()
{
AddAssert("not visible", () => !overlay.IsPresent);
AddStep("show", () => overlay.Show());
AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
AddStep("hide", () => overlay.Hide());
AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
}
[Test]
public void TestContentRestoreOnDispose()
{
AddAssert("not visible", () => !overlay.IsPresent);
AddStep("show", () => overlay.Show());
AddUntilStep("wait for content dim", () => dimContent.Colour != Color4.White);
AddStep("expire", () => overlay.Expire());
AddUntilStep("wait for content restore", () => dimContent.Colour == Color4.White);
}
[Test]
public void TestLargeArea()
{
AddStep("show", () =>
{
content.RelativeSizeAxes = Axes.Both;
content.Size = new Vector2(1);
overlay.Show();
});
AddStep("hide", () => overlay.Hide());
}
}
}

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@ -8,12 +8,12 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneLoadingAnimation : OsuGridTestScene
public class TestSceneLoadingSpinner : OsuGridTestScene
{
public TestSceneLoadingAnimation()
public TestSceneLoadingSpinner()
: base(2, 2)
{
LoadingAnimation loading;
LoadingSpinner loading;
Cell(0).AddRange(new Drawable[]
{
@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
loading = new LoadingSpinner()
});
loading.Show();
@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Colour = Color4.White,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
loading = new LoadingSpinner(true)
});
loading.Show();
@ -46,14 +46,14 @@ namespace osu.Game.Tests.Visual.UserInterface
Colour = Color4.Gray,
RelativeSizeAxes = Axes.Both
},
loading = new LoadingAnimation()
loading = new LoadingSpinner()
});
loading.Show();
Cell(3).AddRange(new Drawable[]
{
loading = new LoadingAnimation()
loading = new LoadingSpinner()
});
Scheduler.AddDelayed(() => loading.ToggleVisibility(), 200, true);

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@ -0,0 +1,40 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Play.HUD;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneModDisplay : OsuTestScene
{
[TestCase(ExpansionMode.ExpandOnHover)]
[TestCase(ExpansionMode.AlwaysExpanded)]
[TestCase(ExpansionMode.AlwaysContracted)]
public void TestMode(ExpansionMode mode)
{
AddStep("create mod display", () =>
{
Child = new ModDisplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
ExpansionMode = mode,
Current =
{
Value = new Mod[]
{
new OsuModHardRock(),
new OsuModDoubleTime(),
new OsuModDifficultyAdjust(),
new OsuModEasy(),
}
}
};
});
}
}
}

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@ -0,0 +1,57 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Home.Friends;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneUserListToolbar : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(UserSortTabControl),
typeof(OverlaySortTabControl<>),
typeof(OverlayPanelDisplayStyleControl),
typeof(UserListToolbar),
};
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
public TestSceneUserListToolbar()
{
UserListToolbar toolbar;
OsuSpriteText sort;
OsuSpriteText displayStyle;
Add(toolbar = new UserListToolbar
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
Add(new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
sort = new OsuSpriteText(),
displayStyle = new OsuSpriteText()
}
});
toolbar.SortCriteria.BindValueChanged(criteria => sort.Text = $"Criteria: {criteria.NewValue}", true);
toolbar.DisplayStyle.BindValueChanged(style => displayStyle.Text = $"Style: {style.NewValue}", true);
}
}
}