Make selection blueprints handle position adjustments

This commit is contained in:
smoogipoo
2018-11-07 16:21:32 +09:00
parent 2612fd3099
commit 5d51719572
11 changed files with 71 additions and 28 deletions

View File

@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.UI;
@ -15,7 +14,7 @@ using OpenTK.Graphics;
namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{
public class HoldNoteSelectionBlueprint : SelectionBlueprint
public class HoldNoteSelectionBlueprint : ManiaSelectionBlueprint
{
public new DrawableHoldNote HitObject => (DrawableHoldNote)base.HitObject;