Merge remote-tracking branch 'origin/master' into timeshift-wip

# Conflicts:
#	osu.Game.Tests/Visual/TestCasePollingComponent.cs
#	osu.Game/Online/API/APIRequest.cs
#	osu.Game/osu.Game.csproj
This commit is contained in:
smoogipoo
2018-12-21 12:51:31 +09:00
57 changed files with 907 additions and 292 deletions

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@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual
};
});
//[Test]
[Test]
public void TestInstantPolling()
{
createPoller(true);
@ -81,6 +81,7 @@ namespace osu.Game.Tests.Visual
}
[Test]
[Ignore("i have no idea how to fix the timing of this one")]
public void TestSlowPolling()
{
createPoller(false);
@ -91,8 +92,6 @@ namespace osu.Game.Tests.Visual
checkCount(0);
skip();
skip();
skip();
skip();
checkCount(0);
skip();
skip();

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@ -0,0 +1,102 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Online.Chat;
using osu.Game.Users;
using osuTK;
namespace osu.Game.Tests.Visual
{
public class TestCaseStandAloneChatDisplay : OsuTestCase
{
private readonly Channel testChannel = new Channel();
private readonly User admin = new User
{
Username = "HappyStick",
Id = 2,
Colour = "f2ca34"
};
private readonly User redUser = new User
{
Username = "BanchoBot",
Id = 3,
};
private readonly User blueUser = new User
{
Username = "Zallius",
Id = 4,
};
[Cached]
private ChannelManager channelManager = new ChannelManager();
private readonly StandAloneChatDisplay chatDisplay;
private readonly StandAloneChatDisplay chatDisplay2;
public TestCaseStandAloneChatDisplay()
{
Add(channelManager);
Add(chatDisplay = new StandAloneChatDisplay
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding(20),
Size = new Vector2(400, 80)
});
Add(chatDisplay2 = new StandAloneChatDisplay(true)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding(20),
Size = new Vector2(400, 150)
});
}
protected override void LoadComplete()
{
base.LoadComplete();
channelManager.CurrentChannel.Value = testChannel;
chatDisplay.Channel.Value = testChannel;
chatDisplay2.Channel.Value = testChannel;
AddStep("message from admin", () => testChannel.AddLocalEcho(new LocalEchoMessage
{
Sender = admin,
Content = "I am a wang!"
}));
AddStep("message from team red", () => testChannel.AddLocalEcho(new LocalEchoMessage
{
Sender = redUser,
Content = "I am team red."
}));
AddStep("message from team red", () => testChannel.AddLocalEcho(new LocalEchoMessage
{
Sender = redUser,
Content = "I plan to win!"
}));
AddStep("message from team blue", () => testChannel.AddLocalEcho(new LocalEchoMessage
{
Sender = blueUser,
Content = "Not on my watch. Prepare to eat saaaaaaaaaand. Lots and lots of saaaaaaand."
}));
AddStep("message from admin", () => testChannel.AddLocalEcho(new LocalEchoMessage
{
Sender = admin,
Content = "Okay okay, calm down guys. Let's do this!"
}));
}
}
}