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Fix up DT not affecting hitobject densities
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@ -183,7 +183,8 @@ namespace osu.Game.Tests.Visual
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this.osuGame = osuGame;
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this.beatmaps = beatmaps;
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text.Text = $"{beatmap.Metadata.Artist} - {beatmap.Metadata.Title} ({beatmap.Metadata.AuthorString}) [{beatmap.Version}]";
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var working = beatmaps.GetWorkingBeatmap(beatmap);
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text.Text = $"{working.Metadata.Artist} - {working.Metadata.Title} ({working.Metadata.AuthorString}) [{working.BeatmapInfo.Version}]";
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osuGame.Beatmap.ValueChanged += beatmapChanged;
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}
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