Account for the width of points so they don't suddenly appear at timeline edges

This commit is contained in:
Dean Herbert
2020-10-09 16:49:51 +09:00
parent ceb1494c33
commit 5d888f687a
2 changed files with 6 additions and 4 deletions

View File

@ -12,6 +12,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
/// </summary>
public class PointVisualisation : Box
{
public const float WIDTH = 1;
public PointVisualisation(double startTime)
: this()
{
@ -25,8 +27,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
RelativePositionAxes = Axes.X;
RelativeSizeAxes = Axes.Y;
Width = 1;
EdgeSmoothness = new Vector2(1, 0);
Width = WIDTH;
EdgeSmoothness = new Vector2(WIDTH, 0);
}
}
}