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Show placement grid from hitobjects at the current time
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@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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if (objects.Count == 0)
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{
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var lastObject = EditorBeatmap.HitObjects.LastOrDefault(h => h.StartTime < EditorClock.CurrentTime);
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var lastObject = EditorBeatmap.HitObjects.LastOrDefault(h => h.StartTime <= EditorClock.CurrentTime);
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if (lastObject == null)
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return null;
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