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Fix video doesn't use gameplay clock
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@ -59,6 +59,13 @@ namespace osu.Game.Screens.Play
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AddInternal(video);
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video.RelativeSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load(GameplayClock clock)
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{
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if (clock != null)
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Clock = clock;
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}
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}
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}
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}
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