mirror of
https://github.com/osukey/osukey.git
synced 2025-05-20 21:17:32 +09:00
Add word-wrap functionality of ProgressNotification
Fixes a potential threading issue when updating Text.
This commit is contained in:
parent
bd79a69e2e
commit
5dfed1dba5
@ -6,9 +6,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
@ -18,10 +16,9 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
{
|
{
|
||||||
public string Text
|
public string Text
|
||||||
{
|
{
|
||||||
get { return textDrawable.Text; }
|
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
textDrawable.Text = value;
|
Schedule(() => textDrawable.Text = value);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -90,7 +87,7 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification
|
protected virtual Notification CreateCompletionNotification() => new ProgressCompletionNotification
|
||||||
{
|
{
|
||||||
Activated = CompletionClickAction,
|
Activated = CompletionClickAction,
|
||||||
Text = $"Task \"{Text}\" has completed!"
|
Text = "Task has completed!"
|
||||||
};
|
};
|
||||||
|
|
||||||
protected virtual void Completed()
|
protected virtual void Completed()
|
||||||
@ -106,7 +103,7 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
private Color4 colourActive;
|
private Color4 colourActive;
|
||||||
private Color4 colourCancelled;
|
private Color4 colourCancelled;
|
||||||
|
|
||||||
private readonly SpriteText textDrawable;
|
private readonly TextFlowContainer textDrawable;
|
||||||
|
|
||||||
public ProgressNotification()
|
public ProgressNotification()
|
||||||
{
|
{
|
||||||
@ -115,9 +112,11 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
});
|
});
|
||||||
|
|
||||||
Content.Add(textDrawable = new OsuSpriteText
|
Content.Add(textDrawable = new TextFlowContainer(t =>
|
||||||
|
{
|
||||||
|
t.TextSize = 16;
|
||||||
|
})
|
||||||
{
|
{
|
||||||
TextSize = 16,
|
|
||||||
Colour = OsuColour.Gray(128),
|
Colour = OsuColour.Gray(128),
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Loading…
x
Reference in New Issue
Block a user