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Apply conditionals directly rather than using an in-between property
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@ -199,9 +199,8 @@ namespace osu.Game.Screens.Menu
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private MenuState state;
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public override bool HandleKeyboardInput => handleInput;
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public override bool HandleMouseInput => handleInput;
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private bool handleInput=> state != MenuState.Exit;
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public override bool HandleKeyboardInput => state != MenuState.Exit;
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public override bool HandleMouseInput => state != MenuState.Exit;
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public MenuState State
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{
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