Extract class for clipboard contents for DI purposes

This commit is contained in:
Bartłomiej Dach
2021-11-10 12:36:23 +01:00
parent 410e9159d1
commit 5e31e890ae
5 changed files with 29 additions and 11 deletions

View File

@ -5,7 +5,6 @@ using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
@ -23,8 +22,8 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor
[Resolved]
private SkinManager skins { get; set; }
[Cached(Name = nameof(Screens.Edit.Editor.Clipboard))]
private Bindable<string> clipboard = new Bindable<string>();
[Cached]
private EditorClipboard clipboard = new EditorClipboard();
[SetUpSteps]
public void SetUpSteps()