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Move fruit visual logic from CHO to DrawableFruit
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@ -9,8 +9,6 @@ namespace osu.Game.Rulesets.Catch.Objects
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{
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public class BananaShower : CatchHitObject, IHasDuration
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{
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public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
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public override bool LastInCombo => true;
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public override Judgement CreateJudgement() => new IgnoreJudgement();
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