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https://github.com/osukey/osukey.git
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Add DummyAPIAccess request handler
Make CreateChannelRequest.channel public
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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@ -9,6 +10,8 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Overlays.Notifications;
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@ -29,12 +32,9 @@ namespace osu.Game.Tests.Visual.Online
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[SetUp]
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[SetUp]
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public void Setup()
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public void Setup()
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{
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{
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// We blindly mark every request as success so that ChannelManager doesn't remove our channel again.
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if (API is DummyAPIAccess daa)
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if (API is DummyAPIAccess daa)
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{
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{
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daa.HandleRequest = (request) => {
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daa.HandleRequest = dummyAPIHandleRequest;
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return true;
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};
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}
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}
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friend = new User { Id = 0, Username = "Friend" };
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friend = new User { Id = 0, Username = "Friend" };
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@ -52,6 +52,32 @@ namespace osu.Game.Tests.Visual.Online
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});
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});
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}
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}
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private bool dummyAPIHandleRequest(APIRequest request)
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{
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switch (request)
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{
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case GetMessagesRequest messagesRequest:
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messagesRequest.TriggerSuccess(new List<Message>(0));
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return true;
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case CreateChannelRequest createChannelRequest:
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var apiChatChannel = new APIChatChannel
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{
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RecentMessages = new List<Message>(0),
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ChannelID = (int)createChannelRequest.Channel.Id
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};
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createChannelRequest.TriggerSuccess(apiChatChannel);
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return true;
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case ListChannelsRequest listChannelsRequest:
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listChannelsRequest.TriggerSuccess(new List<Channel>(1) { publicChannel });
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return true;
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default:
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return false;
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}
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}
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[Test]
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[Test]
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public void TestPublicChannelMention()
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public void TestPublicChannelMention()
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{
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{
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@ -11,11 +11,11 @@ namespace osu.Game.Online.API.Requests
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{
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{
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public class CreateChannelRequest : APIRequest<APIChatChannel>
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public class CreateChannelRequest : APIRequest<APIChatChannel>
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{
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{
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private readonly Channel channel;
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public readonly Channel Channel;
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public CreateChannelRequest(Channel channel)
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public CreateChannelRequest(Channel channel)
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{
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{
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this.channel = channel;
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Channel = channel;
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}
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}
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protected override WebRequest CreateWebRequest()
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protected override WebRequest CreateWebRequest()
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@ -24,7 +24,7 @@ namespace osu.Game.Online.API.Requests
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req.Method = HttpMethod.Post;
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req.Method = HttpMethod.Post;
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req.AddParameter("type", $"{ChannelType.PM}");
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req.AddParameter("type", $"{ChannelType.PM}");
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req.AddParameter("target_id", $"{channel.Users.First().Id}");
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req.AddParameter("target_id", $"{Channel.Users.First().Id}");
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return req;
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return req;
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}
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}
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