diff --git a/CodeAnalysis/BannedSymbols.txt b/CodeAnalysis/BannedSymbols.txt index 5d86b99fd7..a92191a439 100644 --- a/CodeAnalysis/BannedSymbols.txt +++ b/CodeAnalysis/BannedSymbols.txt @@ -1,5 +1,6 @@ M:System.Object.Equals(System.Object,System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable or EqualityComparer.Default instead. M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable or EqualityComparer.Default instead. M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable or EqualityComparer.Default instead. +M:System.Nullable`1.Equals(System.Object)~System.Boolean;Use == instead. T:System.IComparable;Don't use non-generic IComparable. Use generic version instead. M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText. diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs index b99bddee96..3f7a2baedd 100644 --- a/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaPerformanceCalculator.cs @@ -37,12 +37,12 @@ namespace osu.Game.Rulesets.Mania.Difficulty { mods = Score.Mods; scaledScore = Score.TotalScore; - countPerfect = Convert.ToInt32(Score.Statistics[HitResult.Perfect]); - countGreat = Convert.ToInt32(Score.Statistics[HitResult.Great]); - countGood = Convert.ToInt32(Score.Statistics[HitResult.Good]); - countOk = Convert.ToInt32(Score.Statistics[HitResult.Ok]); - countMeh = Convert.ToInt32(Score.Statistics[HitResult.Meh]); - countMiss = Convert.ToInt32(Score.Statistics[HitResult.Miss]); + countPerfect = Score.Statistics[HitResult.Perfect]; + countGreat = Score.Statistics[HitResult.Great]; + countGood = Score.Statistics[HitResult.Good]; + countOk = Score.Statistics[HitResult.Ok]; + countMeh = Score.Statistics[HitResult.Meh]; + countMiss = Score.Statistics[HitResult.Miss]; if (mods.Any(m => !m.Ranked)) return 0; diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs index 05c78cbc95..ce8ecf02ac 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs @@ -45,10 +45,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty mods = Score.Mods; accuracy = Score.Accuracy; scoreMaxCombo = Score.MaxCombo; - countGreat = Convert.ToInt32(Score.Statistics[HitResult.Great]); - countGood = Convert.ToInt32(Score.Statistics[HitResult.Good]); - countMeh = Convert.ToInt32(Score.Statistics[HitResult.Meh]); - countMiss = Convert.ToInt32(Score.Statistics[HitResult.Miss]); + countGreat = Score.Statistics[HitResult.Great]; + countGood = Score.Statistics[HitResult.Good]; + countMeh = Score.Statistics[HitResult.Meh]; + countMiss = Score.Statistics[HitResult.Miss]; // Don't count scores made with supposedly unranked mods if (mods.Any(m => !m.Ranked)) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs index c3638253e4..3a0fb64622 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs @@ -31,10 +31,10 @@ namespace osu.Game.Rulesets.Taiko.Difficulty public override double Calculate(Dictionary categoryDifficulty = null) { mods = Score.Mods; - countGreat = Convert.ToInt32(Score.Statistics[HitResult.Great]); - countGood = Convert.ToInt32(Score.Statistics[HitResult.Good]); - countMeh = Convert.ToInt32(Score.Statistics[HitResult.Meh]); - countMiss = Convert.ToInt32(Score.Statistics[HitResult.Miss]); + countGreat = Score.Statistics[HitResult.Great]; + countGood = Score.Statistics[HitResult.Good]; + countMeh = Score.Statistics[HitResult.Meh]; + countMiss = Score.Statistics[HitResult.Miss]; // Don't count scores made with supposedly unranked mods if (mods.Any(m => !m.Ranked)) diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs index 7351187ab9..39a0e6f6d4 100644 --- a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs +++ b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs @@ -25,6 +25,6 @@ namespace osu.Game.Beatmaps.ControlPoints /// Whether equivalent. public abstract bool EquivalentTo(ControlPoint other); - public bool Equals(ControlPoint other) => Time.Equals(other?.Time) && EquivalentTo(other); + public bool Equals(ControlPoint other) => Time == other?.Time && EquivalentTo(other); } } diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs index 7412224f6c..563dc2dad9 100644 --- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs +++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs @@ -151,18 +151,18 @@ namespace osu.Game.Graphics.UserInterface private void updateTooltipText(T value) { if (CurrentNumber.IsInteger) - TooltipText = ((int)Convert.ChangeType(value, typeof(int))).ToString("N0"); + TooltipText = value.ToInt32(NumberFormatInfo.InvariantInfo).ToString("N0"); else { - double floatValue = (double)Convert.ChangeType(value, typeof(double)); - double floatMinValue = (double)Convert.ChangeType(CurrentNumber.MinValue, typeof(double)); - double floatMaxValue = (double)Convert.ChangeType(CurrentNumber.MaxValue, typeof(double)); + double floatValue = value.ToDouble(NumberFormatInfo.InvariantInfo); + double floatMinValue = CurrentNumber.MinValue.ToDouble(NumberFormatInfo.InvariantInfo); + double floatMaxValue = CurrentNumber.MaxValue.ToDouble(NumberFormatInfo.InvariantInfo); if (floatMaxValue == 1 && floatMinValue >= -1) TooltipText = floatValue.ToString("P0"); else { - var decimalPrecision = normalise((decimal)Convert.ChangeType(CurrentNumber.Precision, typeof(decimal)), max_decimal_digits); + var decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits); // Find the number of significant digits (we could have less than 5 after normalize()) var significantDigits = findPrecision(decimalPrecision); diff --git a/osu.Game/Rulesets/Objects/SliderPath.cs b/osu.Game/Rulesets/Objects/SliderPath.cs index 8161baba70..ae6aad5b9c 100644 --- a/osu.Game/Rulesets/Objects/SliderPath.cs +++ b/osu.Game/Rulesets/Objects/SliderPath.cs @@ -273,14 +273,6 @@ namespace osu.Game.Rulesets.Objects return p0 + (p1 - p0) * (float)w; } - public bool Equals(SliderPath other) - { - if (ControlPoints == null && other.ControlPoints != null) - return false; - if (other.ControlPoints == null && ControlPoints != null) - return false; - - return ControlPoints.SequenceEqual(other.ControlPoints) && ExpectedDistance.Equals(other.ExpectedDistance) && Type == other.Type; - } + public bool Equals(SliderPath other) => ControlPoints.SequenceEqual(other.ControlPoints) && ExpectedDistance == other.ExpectedDistance && Type == other.Type; } } diff --git a/osu.Game/Screens/Select/FilterCriteria.cs b/osu.Game/Screens/Select/FilterCriteria.cs index c2cbac905e..7971506fa3 100644 --- a/osu.Game/Screens/Select/FilterCriteria.cs +++ b/osu.Game/Screens/Select/FilterCriteria.cs @@ -79,8 +79,8 @@ namespace osu.Game.Screens.Select public bool IsUpperInclusive; public bool Equals(OptionalRange other) - => Min.Equals(other.Min) - && Max.Equals(other.Max) + => EqualityComparer.Default.Equals(Min, other.Min) + && EqualityComparer.Default.Equals(Max, other.Max) && IsLowerInclusive.Equals(other.IsLowerInclusive) && IsUpperInclusive.Equals(other.IsUpperInclusive); } diff --git a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs index b144de35c5..ef86186e41 100644 --- a/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs +++ b/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs @@ -240,6 +240,6 @@ namespace osu.Game.Tests.Beatmaps set => Objects = value; } - public virtual bool Equals(ConvertMapping other) => StartTime.Equals(other?.StartTime); + public virtual bool Equals(ConvertMapping other) => StartTime == other?.StartTime; } }