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Add basic on-screen display
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@ -146,6 +146,7 @@ namespace osu.Game
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},
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volume = new VolumeControl(),
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overlayContent = new Container{ RelativeSizeAxes = Axes.Both },
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new OnScreenDisplay(),
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new GlobalHotkeys //exists because UserInputManager is at a level below us.
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{
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Handler = globalHotkeyPressed
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