Use existing web localisation for most hardcoded strings

This commit is contained in:
Joseph Madamba
2022-01-27 20:53:48 -08:00
parent fb5fcdd083
commit 5e5c8e78a6
70 changed files with 224 additions and 147 deletions

View File

@ -11,7 +11,9 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osuTK;
using System.Collections.Generic;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Localisation;
using osu.Game.Resources.Localisation.Web;
namespace osu.Game.Graphics.UserInterface
{
@ -80,7 +82,7 @@ namespace osu.Game.Graphics.UserInterface
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
Text = "show more".ToUpper(),
Text = CommonStrings.ButtonsShowMore.ToUpper(),
},
rightIcon = new ChevronIcon
{