Use existing web localisation for most hardcoded strings

This commit is contained in:
Joseph Madamba
2022-01-27 20:53:48 -08:00
parent fb5fcdd083
commit 5e5c8e78a6
70 changed files with 224 additions and 147 deletions

View File

@ -21,7 +21,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
using osu.Game.Input.Bindings;
using osu.Game.Localisation;
using osu.Game.Resources.Localisation.Web;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
@ -402,7 +402,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
{
public CancelButton()
{
Text = CommonStrings.Cancel;
Text = CommonStrings.ButtonsCancel;
Size = new Vector2(80, 20);
}
}
@ -411,7 +411,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
{
public ClearButton()
{
Text = CommonStrings.Clear;
Text = CommonStrings.ButtonsClear;
Size = new Vector2(80, 20);
}
}