mirror of
https://github.com/osukey/osukey.git
synced 2025-08-06 16:13:57 +09:00
Merge branch 'master' into results-screen-sfx
This commit is contained in:
@ -8,9 +8,7 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
Fruit,
|
Fruit,
|
||||||
Banana,
|
Banana,
|
||||||
Droplet,
|
Droplet,
|
||||||
CatcherIdle,
|
Catcher,
|
||||||
CatcherFail,
|
|
||||||
CatcherKiai,
|
|
||||||
CatchComboCounter
|
CatchComboCounter
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
54
osu.Game.Rulesets.Catch/Skinning/Default/DefaultCatcher.cs
Normal file
54
osu.Game.Rulesets.Catch/Skinning/Default/DefaultCatcher.cs
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Skinning.Default
|
||||||
|
{
|
||||||
|
public class DefaultCatcher : CompositeDrawable, ICatcherSprite
|
||||||
|
{
|
||||||
|
public Bindable<CatcherAnimationState> CurrentState { get; } = new Bindable<CatcherAnimationState>();
|
||||||
|
|
||||||
|
public Texture CurrentTexture => sprite.Texture;
|
||||||
|
|
||||||
|
private readonly Sprite sprite;
|
||||||
|
|
||||||
|
private readonly Dictionary<CatcherAnimationState, Texture> textures = new Dictionary<CatcherAnimationState, Texture>();
|
||||||
|
|
||||||
|
public DefaultCatcher()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
InternalChild = sprite = new Sprite
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore store, Bindable<CatcherAnimationState> currentState)
|
||||||
|
{
|
||||||
|
CurrentState.BindTo(currentState);
|
||||||
|
|
||||||
|
textures[CatcherAnimationState.Idle] = store.Get(@"Gameplay/catch/fruit-catcher-idle");
|
||||||
|
textures[CatcherAnimationState.Fail] = store.Get(@"Gameplay/catch/fruit-catcher-fail");
|
||||||
|
textures[CatcherAnimationState.Kiai] = store.Get(@"Gameplay/catch/fruit-catcher-kiai");
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
CurrentState.BindValueChanged(state => sprite.Texture = textures[state.NewValue], true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
12
osu.Game.Rulesets.Catch/Skinning/ICatcherSprite.cs
Normal file
12
osu.Game.Rulesets.Catch/Skinning/ICatcherSprite.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Skinning
|
||||||
|
{
|
||||||
|
public interface ICatcherSprite
|
||||||
|
{
|
||||||
|
Texture CurrentTexture { get; }
|
||||||
|
}
|
||||||
|
}
|
@ -65,17 +65,21 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
|||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
case CatchSkinComponents.CatcherIdle:
|
case CatchSkinComponents.Catcher:
|
||||||
return this.GetAnimation("fruit-catcher-idle", true, true, true) ??
|
var version = Source.GetConfig<LegacySkinConfiguration.LegacySetting, decimal>(LegacySkinConfiguration.LegacySetting.Version)?.Value ?? 1;
|
||||||
this.GetAnimation("fruit-ryuuta", true, true, true);
|
|
||||||
|
|
||||||
case CatchSkinComponents.CatcherFail:
|
if (version < 2.3m)
|
||||||
return this.GetAnimation("fruit-catcher-fail", true, true, true) ??
|
{
|
||||||
this.GetAnimation("fruit-ryuuta", true, true, true);
|
if (GetTexture(@"fruit-ryuuta") != null ||
|
||||||
|
GetTexture(@"fruit-ryuuta-0") != null)
|
||||||
|
return new LegacyCatcherOld();
|
||||||
|
}
|
||||||
|
|
||||||
case CatchSkinComponents.CatcherKiai:
|
if (GetTexture(@"fruit-catcher-idle") != null ||
|
||||||
return this.GetAnimation("fruit-catcher-kiai", true, true, true) ??
|
GetTexture(@"fruit-catcher-idle-0") != null)
|
||||||
this.GetAnimation("fruit-ryuuta", true, true, true);
|
return new LegacyCatcherNew();
|
||||||
|
|
||||||
|
return null;
|
||||||
|
|
||||||
case CatchSkinComponents.CatchComboCounter:
|
case CatchSkinComponents.CatchComboCounter:
|
||||||
if (providesComboCounter)
|
if (providesComboCounter)
|
||||||
|
73
osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherNew.cs
Normal file
73
osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherNew.cs
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Animations;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||||
|
{
|
||||||
|
public class LegacyCatcherNew : CompositeDrawable, ICatcherSprite
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
private Bindable<CatcherAnimationState> currentState { get; set; }
|
||||||
|
|
||||||
|
public Texture CurrentTexture => (currentDrawable as TextureAnimation)?.CurrentFrame ?? (currentDrawable as Sprite)?.Texture;
|
||||||
|
|
||||||
|
private readonly Dictionary<CatcherAnimationState, Drawable> drawables = new Dictionary<CatcherAnimationState, Drawable>();
|
||||||
|
|
||||||
|
private Drawable currentDrawable;
|
||||||
|
|
||||||
|
public LegacyCatcherNew()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(ISkinSource skin)
|
||||||
|
{
|
||||||
|
foreach (var state in Enum.GetValues(typeof(CatcherAnimationState)).Cast<CatcherAnimationState>())
|
||||||
|
{
|
||||||
|
AddInternal(drawables[state] = getDrawableFor(state).With(d =>
|
||||||
|
{
|
||||||
|
d.Anchor = Anchor.TopCentre;
|
||||||
|
d.Origin = Anchor.TopCentre;
|
||||||
|
d.RelativeSizeAxes = Axes.Both;
|
||||||
|
d.Size = Vector2.One;
|
||||||
|
d.FillMode = FillMode.Fit;
|
||||||
|
d.Alpha = 0;
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
|
||||||
|
currentDrawable = drawables[CatcherAnimationState.Idle];
|
||||||
|
|
||||||
|
Drawable getDrawableFor(CatcherAnimationState state) =>
|
||||||
|
skin.GetAnimation(@$"fruit-catcher-{state.ToString().ToLowerInvariant()}", true, true, true) ??
|
||||||
|
skin.GetAnimation(@"fruit-catcher-idle", true, true, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
currentState.BindValueChanged(state =>
|
||||||
|
{
|
||||||
|
currentDrawable.Alpha = 0;
|
||||||
|
currentDrawable = drawables[state.NewValue];
|
||||||
|
currentDrawable.Alpha = 1;
|
||||||
|
|
||||||
|
(currentDrawable as IFramedAnimation)?.GotoFrame(0);
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
37
osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherOld.cs
Normal file
37
osu.Game.Rulesets.Catch/Skinning/Legacy/LegacyCatcherOld.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Animations;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Skinning.Legacy
|
||||||
|
{
|
||||||
|
public class LegacyCatcherOld : CompositeDrawable, ICatcherSprite
|
||||||
|
{
|
||||||
|
public Texture CurrentTexture => (InternalChild as TextureAnimation)?.CurrentFrame ?? (InternalChild as Sprite)?.Texture;
|
||||||
|
|
||||||
|
public LegacyCatcherOld()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(ISkinSource skin)
|
||||||
|
{
|
||||||
|
InternalChild = skin.GetAnimation(@"fruit-ryuuta", true, true, true).With(d =>
|
||||||
|
{
|
||||||
|
d.Anchor = Anchor.TopCentre;
|
||||||
|
d.Origin = Anchor.TopCentre;
|
||||||
|
d.RelativeSizeAxes = Axes.Both;
|
||||||
|
d.Size = Vector2.One;
|
||||||
|
d.FillMode = FillMode.Fit;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -7,9 +7,9 @@ using JetBrains.Annotations;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Animations;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Pooling;
|
using osu.Framework.Graphics.Pooling;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -18,6 +18,7 @@ using osu.Game.Rulesets.Catch.Judgements;
|
|||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Catch.Skinning;
|
using osu.Game.Rulesets.Catch.Skinning;
|
||||||
|
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -78,17 +79,17 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly Container<CaughtObject> droppedObjectTarget;
|
private readonly Container<CaughtObject> droppedObjectTarget;
|
||||||
|
|
||||||
public CatcherAnimationState CurrentState { get; private set; }
|
[Cached]
|
||||||
|
protected readonly Bindable<CatcherAnimationState> CurrentStateBindable = new Bindable<CatcherAnimationState>();
|
||||||
|
|
||||||
|
public CatcherAnimationState CurrentState => CurrentStateBindable.Value;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The width of the catcher which can receive fruit. Equivalent to "catchMargin" in osu-stable.
|
/// The width of the catcher which can receive fruit. Equivalent to "catchMargin" in osu-stable.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public const float ALLOWED_CATCH_RANGE = 0.8f;
|
public const float ALLOWED_CATCH_RANGE = 0.8f;
|
||||||
|
|
||||||
/// <summary>
|
internal Texture CurrentTexture => ((ICatcherSprite)currentCatcher.Drawable).CurrentTexture;
|
||||||
/// The drawable catcher for <see cref="CurrentState"/>.
|
|
||||||
/// </summary>
|
|
||||||
internal Drawable CurrentDrawableCatcher => currentCatcher.Drawable;
|
|
||||||
|
|
||||||
private bool dashing;
|
private bool dashing;
|
||||||
|
|
||||||
@ -110,11 +111,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly float catchWidth;
|
private readonly float catchWidth;
|
||||||
|
|
||||||
private readonly CatcherSprite catcherIdle;
|
private readonly SkinnableDrawable currentCatcher;
|
||||||
private readonly CatcherSprite catcherKiai;
|
|
||||||
private readonly CatcherSprite catcherFail;
|
|
||||||
|
|
||||||
private CatcherSprite currentCatcher;
|
|
||||||
|
|
||||||
private Color4 hyperDashColour = DEFAULT_HYPER_DASH_COLOUR;
|
private Color4 hyperDashColour = DEFAULT_HYPER_DASH_COLOUR;
|
||||||
private Color4 hyperDashEndGlowColour = DEFAULT_HYPER_DASH_COLOUR;
|
private Color4 hyperDashEndGlowColour = DEFAULT_HYPER_DASH_COLOUR;
|
||||||
@ -156,20 +153,12 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
},
|
},
|
||||||
catcherIdle = new CatcherSprite(CatcherAnimationState.Idle)
|
currentCatcher = new SkinnableDrawable(
|
||||||
|
new CatchSkinComponent(CatchSkinComponents.Catcher),
|
||||||
|
_ => new DefaultCatcher())
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Alpha = 0,
|
OriginPosition = new Vector2(0.5f, 0.06f) * CatcherArea.CATCHER_SIZE
|
||||||
},
|
|
||||||
catcherKiai = new CatcherSprite(CatcherAnimationState.Kiai)
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Alpha = 0,
|
|
||||||
},
|
|
||||||
catcherFail = new CatcherSprite(CatcherAnimationState.Fail)
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Alpha = 0,
|
|
||||||
},
|
},
|
||||||
hitExplosionContainer = new HitExplosionContainer
|
hitExplosionContainer = new HitExplosionContainer
|
||||||
{
|
{
|
||||||
@ -184,8 +173,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
{
|
{
|
||||||
hitLighting = config.GetBindable<bool>(OsuSetting.HitLighting);
|
hitLighting = config.GetBindable<bool>(OsuSetting.HitLighting);
|
||||||
trails = new CatcherTrailDisplay(this);
|
trails = new CatcherTrailDisplay(this);
|
||||||
|
|
||||||
updateCatcher();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -436,36 +423,12 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateCatcher()
|
|
||||||
{
|
|
||||||
currentCatcher?.Hide();
|
|
||||||
|
|
||||||
switch (CurrentState)
|
|
||||||
{
|
|
||||||
default:
|
|
||||||
currentCatcher = catcherIdle;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case CatcherAnimationState.Fail:
|
|
||||||
currentCatcher = catcherFail;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case CatcherAnimationState.Kiai:
|
|
||||||
currentCatcher = catcherKiai;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
currentCatcher.Show();
|
|
||||||
(currentCatcher.Drawable as IFramedAnimation)?.GotoFrame(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateState(CatcherAnimationState state)
|
private void updateState(CatcherAnimationState state)
|
||||||
{
|
{
|
||||||
if (CurrentState == state)
|
if (CurrentState == state)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
CurrentState = state;
|
CurrentStateBindable.Value = state;
|
||||||
updateCatcher();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void placeCaughtObject(DrawablePalpableCatchHitObject drawableObject, Vector2 position)
|
private void placeCaughtObject(DrawablePalpableCatchHitObject drawableObject, Vector2 position)
|
||||||
|
@ -1,59 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Skinning;
|
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.UI
|
|
||||||
{
|
|
||||||
public class CatcherSprite : SkinnableDrawable
|
|
||||||
{
|
|
||||||
protected override bool ApplySizeRestrictionsToDefault => true;
|
|
||||||
|
|
||||||
public CatcherSprite(CatcherAnimationState state)
|
|
||||||
: base(new CatchSkinComponent(componentFromState(state)), _ =>
|
|
||||||
new DefaultCatcherSprite(state), confineMode: ConfineMode.ScaleToFit)
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.None;
|
|
||||||
Size = new Vector2(CatcherArea.CATCHER_SIZE);
|
|
||||||
|
|
||||||
// Sets the origin roughly to the centre of the catcher's plate to allow for correct scaling.
|
|
||||||
OriginPosition = new Vector2(0.5f, 0.06f) * CatcherArea.CATCHER_SIZE;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static CatchSkinComponents componentFromState(CatcherAnimationState state)
|
|
||||||
{
|
|
||||||
switch (state)
|
|
||||||
{
|
|
||||||
case CatcherAnimationState.Fail:
|
|
||||||
return CatchSkinComponents.CatcherFail;
|
|
||||||
|
|
||||||
case CatcherAnimationState.Kiai:
|
|
||||||
return CatchSkinComponents.CatcherKiai;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return CatchSkinComponents.CatcherIdle;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class DefaultCatcherSprite : Sprite
|
|
||||||
{
|
|
||||||
private readonly CatcherAnimationState state;
|
|
||||||
|
|
||||||
public DefaultCatcherSprite(CatcherAnimationState state)
|
|
||||||
{
|
|
||||||
this.state = state;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(TextureStore textures)
|
|
||||||
{
|
|
||||||
Texture = textures.Get($"Gameplay/catch/fruit-catcher-{state.ToString().ToLower()}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -4,10 +4,8 @@
|
|||||||
using System;
|
using System;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Animations;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Pooling;
|
using osu.Framework.Graphics.Pooling;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -120,11 +118,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
private CatcherTrailSprite createTrailSprite(Container<CatcherTrailSprite> target)
|
private CatcherTrailSprite createTrailSprite(Container<CatcherTrailSprite> target)
|
||||||
{
|
{
|
||||||
var texture = (catcher.CurrentDrawableCatcher as TextureAnimation)?.CurrentFrame ?? ((Sprite)catcher.CurrentDrawableCatcher).Texture;
|
|
||||||
|
|
||||||
CatcherTrailSprite sprite = trailPool.Get();
|
CatcherTrailSprite sprite = trailPool.Get();
|
||||||
|
|
||||||
sprite.Texture = texture;
|
sprite.Texture = catcher.CurrentTexture;
|
||||||
sprite.Anchor = catcher.Anchor;
|
sprite.Anchor = catcher.Anchor;
|
||||||
sprite.Scale = catcher.Scale;
|
sprite.Scale = catcher.Scale;
|
||||||
sprite.Blending = BlendingParameters.Additive;
|
sprite.Blending = BlendingParameters.Additive;
|
||||||
|
116
osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs
Normal file
116
osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs
Normal file
@ -0,0 +1,116 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Textures;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Skins
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
[HeadlessTest]
|
||||||
|
public class TestSceneBeatmapSkinLookupDisables : OsuTestScene
|
||||||
|
{
|
||||||
|
private UserSkinSource userSource;
|
||||||
|
private BeatmapSkinSource beatmapSource;
|
||||||
|
private SkinRequester requester;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuConfigManager config { get; set; }
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void SetUp() => Schedule(() =>
|
||||||
|
{
|
||||||
|
Add(new SkinProvidingContainer(userSource = new UserSkinSource())
|
||||||
|
.WithChild(new BeatmapSkinProvidingContainer(beatmapSource = new BeatmapSkinSource())
|
||||||
|
.WithChild(requester = new SkinRequester())));
|
||||||
|
});
|
||||||
|
|
||||||
|
[TestCase(false)]
|
||||||
|
[TestCase(true)]
|
||||||
|
public void TestDrawableLookup(bool allowBeatmapLookups)
|
||||||
|
{
|
||||||
|
AddStep($"Set beatmap skin enabled to {allowBeatmapLookups}", () => config.SetValue(OsuSetting.BeatmapSkins, allowBeatmapLookups));
|
||||||
|
|
||||||
|
string expected = allowBeatmapLookups ? "beatmap" : "user";
|
||||||
|
|
||||||
|
AddAssert($"Check lookup is from {expected}", () => requester.GetDrawableComponent(new TestSkinComponent())?.Name == expected);
|
||||||
|
}
|
||||||
|
|
||||||
|
[TestCase(false)]
|
||||||
|
[TestCase(true)]
|
||||||
|
public void TestProviderLookup(bool allowBeatmapLookups)
|
||||||
|
{
|
||||||
|
AddStep($"Set beatmap skin enabled to {allowBeatmapLookups}", () => config.SetValue(OsuSetting.BeatmapSkins, allowBeatmapLookups));
|
||||||
|
|
||||||
|
ISkin expected() => allowBeatmapLookups ? (ISkin)beatmapSource : userSource;
|
||||||
|
|
||||||
|
AddAssert("Check lookup is from correct source", () => requester.FindProvider(s => s.GetDrawableComponent(new TestSkinComponent()) != null) == expected());
|
||||||
|
}
|
||||||
|
|
||||||
|
public class UserSkinSource : LegacySkin
|
||||||
|
{
|
||||||
|
public UserSkinSource()
|
||||||
|
: base(new SkinInfo(), null, null, string.Empty)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
|
{
|
||||||
|
return new Container { Name = "user" };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class BeatmapSkinSource : LegacyBeatmapSkin
|
||||||
|
{
|
||||||
|
public BeatmapSkinSource()
|
||||||
|
: base(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, null, null)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
|
{
|
||||||
|
return new Container { Name = "beatmap" };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class SkinRequester : Drawable, ISkin
|
||||||
|
{
|
||||||
|
private ISkinSource skin;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(ISkinSource skin)
|
||||||
|
{
|
||||||
|
this.skin = skin;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component);
|
||||||
|
|
||||||
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT);
|
||||||
|
|
||||||
|
public ISample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
|
||||||
|
|
||||||
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
|
||||||
|
|
||||||
|
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => skin.FindProvider(lookupFunction);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestSkinComponent : ISkinComponent
|
||||||
|
{
|
||||||
|
public string LookupName => string.Empty;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -143,6 +143,25 @@ Line after image";
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestTableWithImageContent()
|
||||||
|
{
|
||||||
|
AddStep("Add Table", () =>
|
||||||
|
{
|
||||||
|
markdownContainer.DocumentUrl = "https://dev.ppy.sh";
|
||||||
|
markdownContainer.Text = @"
|
||||||
|
| Image | Name | Effect |
|
||||||
|
| :-: | :-: | :-- |
|
||||||
|
|  | 300 | A possible score when tapping a hit circle precisely on time, completing a Slider and keeping the cursor over every tick, or completing a Spinner with the Spinner Metre full. A score of 300 appears in an blue score by default. Scoring nothing except 300s in a beatmap will award the player with the SS or SSH grade. |
|
||||||
|
|  | (激) Geki | A term from Ouendan, called Elite Beat! in EBA. Appears when playing the last element in a combo in which the player has scored only 300s. Getting a Geki will give a sizable boost to the Life Bar. By default, it is blue. |
|
||||||
|
|  | 100 | A possible score one can get when tapping a Hit Object slightly late or early, completing a Slider and missing a number of ticks, or completing a Spinner with the Spinner Meter almost full. A score of 100 appears in a green score by default. When very skilled players test a beatmap and they get a lot of 100s, this may mean that the beatmap does not have correct timing. |
|
||||||
|
|   | (喝) Katu or Katsu | A term from Ouendan, called Beat! in EBA. Appears when playing the last element in a combo in which the player has scored at least one 100, but no 50s or misses. Getting a Katu will give a small boost to the Life Bar. By default, it is coloured green or blue depending on whether the Katu itself is a 100 or a 300. |
|
||||||
|
|  | 50 | A possible score one can get when tapping a hit circle rather early or late but not early or late enough to cause a miss, completing a Slider and missing a lot of ticks, or completing a Spinner with the Spinner Metre close to full. A score of 50 appears in a orange score by default. Scoring a 50 in a combo will prevent the appearance of a Katu or a Geki at the combo's end. |
|
||||||
|
|  | Miss | A possible score one can get when not tapping a hit circle or too early (based on OD and AR, it may *shake* instead), not tapping or holding the Slider at least once, or completing a Spinner with low Spinner Metre fill. Scoring a Miss will reset the current combo to 0 and will prevent the appearance of a Katu or a Geki at the combo's end. |
|
||||||
|
";
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
private class TestMarkdownContainer : WikiMarkdownContainer
|
private class TestMarkdownContainer : WikiMarkdownContainer
|
||||||
{
|
{
|
||||||
public LinkInline Link;
|
public LinkInline Link;
|
||||||
|
@ -2,11 +2,14 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterfaceV2;
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.UserInterface
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
@ -21,6 +24,45 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
[TestCase(true)]
|
[TestCase(true)]
|
||||||
public void TestNonPadded(bool hasDescription) => createPaddedComponent(hasDescription, false);
|
public void TestNonPadded(bool hasDescription) => createPaddedComponent(hasDescription, false);
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFixedWidth()
|
||||||
|
{
|
||||||
|
const float label_width = 200;
|
||||||
|
|
||||||
|
AddStep("create components", () => Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 10),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new NonPaddedLabelledDrawable
|
||||||
|
{
|
||||||
|
Label = "short",
|
||||||
|
FixedLabelWidth = label_width
|
||||||
|
},
|
||||||
|
new NonPaddedLabelledDrawable
|
||||||
|
{
|
||||||
|
Label = "very very very very very very very very very very very long",
|
||||||
|
FixedLabelWidth = label_width
|
||||||
|
},
|
||||||
|
new PaddedLabelledDrawable
|
||||||
|
{
|
||||||
|
Label = "short",
|
||||||
|
FixedLabelWidth = label_width
|
||||||
|
},
|
||||||
|
new PaddedLabelledDrawable
|
||||||
|
{
|
||||||
|
Label = "very very very very very very very very very very very long",
|
||||||
|
FixedLabelWidth = label_width
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("unset label width", () => this.ChildrenOfType<LabelledDrawable<Drawable>>().ForEach(d => d.FixedLabelWidth = null));
|
||||||
|
AddStep("reset label width", () => this.ChildrenOfType<LabelledDrawable<Drawable>>().ForEach(d => d.FixedLabelWidth = label_width));
|
||||||
|
}
|
||||||
|
|
||||||
private void createPaddedComponent(bool hasDescription = false, bool padded = true)
|
private void createPaddedComponent(bool hasDescription = false, bool padded = true)
|
||||||
{
|
{
|
||||||
AddStep("create component", () =>
|
AddStep("create component", () =>
|
||||||
|
20
osu.Game/Graphics/Containers/Markdown/OsuMarkdownImage.cs
Normal file
20
osu.Game/Graphics/Containers/Markdown/OsuMarkdownImage.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using Markdig.Syntax.Inlines;
|
||||||
|
using osu.Framework.Graphics.Containers.Markdown;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.Containers.Markdown
|
||||||
|
{
|
||||||
|
public class OsuMarkdownImage : MarkdownImage, IHasTooltip
|
||||||
|
{
|
||||||
|
public string TooltipText { get; }
|
||||||
|
|
||||||
|
public OsuMarkdownImage(LinkInline linkInline)
|
||||||
|
: base(linkInline.Url)
|
||||||
|
{
|
||||||
|
TooltipText = linkInline.Title;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -17,6 +17,8 @@ namespace osu.Game.Graphics.Containers.Markdown
|
|||||||
protected override void AddLinkText(string text, LinkInline linkInline)
|
protected override void AddLinkText(string text, LinkInline linkInline)
|
||||||
=> AddDrawable(new OsuMarkdownLinkText(text, linkInline));
|
=> AddDrawable(new OsuMarkdownLinkText(text, linkInline));
|
||||||
|
|
||||||
|
protected override void AddImage(LinkInline linkInline) => AddDrawable(new OsuMarkdownImage(linkInline));
|
||||||
|
|
||||||
// TODO : Change font to monospace
|
// TODO : Change font to monospace
|
||||||
protected override void AddCodeInLine(CodeInline codeInline) => AddDrawable(new OsuMarkdownInlineCode
|
protected override void AddCodeInLine(CodeInline codeInline) => AddDrawable(new OsuMarkdownInlineCode
|
||||||
{
|
{
|
||||||
|
@ -14,6 +14,27 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
public abstract class LabelledDrawable<T> : CompositeDrawable
|
public abstract class LabelledDrawable<T> : CompositeDrawable
|
||||||
where T : Drawable
|
where T : Drawable
|
||||||
{
|
{
|
||||||
|
private float? fixedLabelWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The fixed width of the label of this <see cref="LabelledDrawable{T}"/>.
|
||||||
|
/// If <c>null</c>, the label portion will auto-size to its content.
|
||||||
|
/// Can be used in layout scenarios where several labels must match in length for the components to be aligned properly.
|
||||||
|
/// </summary>
|
||||||
|
public float? FixedLabelWidth
|
||||||
|
{
|
||||||
|
get => fixedLabelWidth;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (fixedLabelWidth == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
fixedLabelWidth = value;
|
||||||
|
|
||||||
|
updateLabelWidth();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
protected const float CONTENT_PADDING_VERTICAL = 10;
|
protected const float CONTENT_PADDING_VERTICAL = 10;
|
||||||
protected const float CONTENT_PADDING_HORIZONTAL = 15;
|
protected const float CONTENT_PADDING_HORIZONTAL = 15;
|
||||||
protected const float CORNER_RADIUS = 15;
|
protected const float CORNER_RADIUS = 15;
|
||||||
@ -23,6 +44,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
protected readonly T Component;
|
protected readonly T Component;
|
||||||
|
|
||||||
|
private readonly GridContainer grid;
|
||||||
private readonly OsuTextFlowContainer labelText;
|
private readonly OsuTextFlowContainer labelText;
|
||||||
private readonly OsuTextFlowContainer descriptionText;
|
private readonly OsuTextFlowContainer descriptionText;
|
||||||
|
|
||||||
@ -56,7 +78,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
Spacing = new Vector2(0, 12),
|
Spacing = new Vector2(0, 12),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new GridContainer
|
grid = new GridContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
@ -69,7 +91,13 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding { Right = 20 }
|
Padding = new MarginPadding
|
||||||
|
{
|
||||||
|
Right = 20,
|
||||||
|
// ensure that the label is always vertically padded even if the component itself isn't.
|
||||||
|
// this may become an issue if the label is taller than the component.
|
||||||
|
Vertical = padded ? 0 : CONTENT_PADDING_VERTICAL
|
||||||
|
}
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
@ -87,7 +115,6 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
|
||||||
ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
|
|
||||||
},
|
},
|
||||||
descriptionText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
|
descriptionText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
|
||||||
{
|
{
|
||||||
@ -99,6 +126,24 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
updateLabelWidth();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateLabelWidth()
|
||||||
|
{
|
||||||
|
if (fixedLabelWidth == null)
|
||||||
|
{
|
||||||
|
grid.ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) };
|
||||||
|
labelText.RelativeSizeAxes = Axes.None;
|
||||||
|
labelText.AutoSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
grid.ColumnDimensions = new[] { new Dimension(GridSizeMode.Absolute, fixedLabelWidth.Value) };
|
||||||
|
labelText.AutoSizeAxes = Axes.Y;
|
||||||
|
labelText.RelativeSizeAxes = Axes.X;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
|
@ -2,19 +2,15 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using Markdig.Syntax.Inlines;
|
using Markdig.Syntax.Inlines;
|
||||||
using osu.Framework.Graphics.Containers.Markdown;
|
using osu.Game.Graphics.Containers.Markdown;
|
||||||
using osu.Framework.Graphics.Cursor;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Wiki.Markdown
|
namespace osu.Game.Overlays.Wiki.Markdown
|
||||||
{
|
{
|
||||||
public class WikiMarkdownImage : MarkdownImage, IHasTooltip
|
public class WikiMarkdownImage : OsuMarkdownImage
|
||||||
{
|
{
|
||||||
public string TooltipText { get; }
|
|
||||||
|
|
||||||
public WikiMarkdownImage(LinkInline linkInline)
|
public WikiMarkdownImage(LinkInline linkInline)
|
||||||
: base(linkInline.Url)
|
: base(linkInline)
|
||||||
{
|
{
|
||||||
TooltipText = linkInline.Title;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override ImageContainer CreateImageContainer(string url)
|
protected override ImageContainer CreateImageContainer(string url)
|
||||||
|
@ -25,6 +25,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
comboColours = new LabelledColourPalette
|
comboColours = new LabelledColourPalette
|
||||||
{
|
{
|
||||||
Label = "Hitcircle / Slider Combos",
|
Label = "Hitcircle / Slider Combos",
|
||||||
|
FixedLabelWidth = LABEL_WIDTH,
|
||||||
ColourNamePrefix = "Combo"
|
ColourNamePrefix = "Combo"
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -28,6 +28,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
circleSizeSlider = new LabelledSliderBar<float>
|
circleSizeSlider = new LabelledSliderBar<float>
|
||||||
{
|
{
|
||||||
Label = "Object Size",
|
Label = "Object Size",
|
||||||
|
FixedLabelWidth = LABEL_WIDTH,
|
||||||
Description = "The size of all hit objects",
|
Description = "The size of all hit objects",
|
||||||
Current = new BindableFloat(Beatmap.BeatmapInfo.BaseDifficulty.CircleSize)
|
Current = new BindableFloat(Beatmap.BeatmapInfo.BaseDifficulty.CircleSize)
|
||||||
{
|
{
|
||||||
@ -40,6 +41,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
healthDrainSlider = new LabelledSliderBar<float>
|
healthDrainSlider = new LabelledSliderBar<float>
|
||||||
{
|
{
|
||||||
Label = "Health Drain",
|
Label = "Health Drain",
|
||||||
|
FixedLabelWidth = LABEL_WIDTH,
|
||||||
Description = "The rate of passive health drain throughout playable time",
|
Description = "The rate of passive health drain throughout playable time",
|
||||||
Current = new BindableFloat(Beatmap.BeatmapInfo.BaseDifficulty.DrainRate)
|
Current = new BindableFloat(Beatmap.BeatmapInfo.BaseDifficulty.DrainRate)
|
||||||
{
|
{
|
||||||
@ -52,6 +54,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
approachRateSlider = new LabelledSliderBar<float>
|
approachRateSlider = new LabelledSliderBar<float>
|
||||||
{
|
{
|
||||||
Label = "Approach Rate",
|
Label = "Approach Rate",
|
||||||
|
FixedLabelWidth = LABEL_WIDTH,
|
||||||
Description = "The speed at which objects are presented to the player",
|
Description = "The speed at which objects are presented to the player",
|
||||||
Current = new BindableFloat(Beatmap.BeatmapInfo.BaseDifficulty.ApproachRate)
|
Current = new BindableFloat(Beatmap.BeatmapInfo.BaseDifficulty.ApproachRate)
|
||||||
{
|
{
|
||||||
@ -64,6 +67,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
overallDifficultySlider = new LabelledSliderBar<float>
|
overallDifficultySlider = new LabelledSliderBar<float>
|
||||||
{
|
{
|
||||||
Label = "Overall Difficulty",
|
Label = "Overall Difficulty",
|
||||||
|
FixedLabelWidth = LABEL_WIDTH,
|
||||||
Description = "The harshness of hit windows and difficulty of special objects (ie. spinners)",
|
Description = "The harshness of hit windows and difficulty of special objects (ie. spinners)",
|
||||||
Current = new BindableFloat(Beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty)
|
Current = new BindableFloat(Beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty)
|
||||||
{
|
{
|
||||||
|
@ -27,24 +27,28 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
artistTextBox = new LabelledTextBox
|
artistTextBox = new LabelledTextBox
|
||||||
{
|
{
|
||||||
Label = "Artist",
|
Label = "Artist",
|
||||||
|
FixedLabelWidth = LABEL_WIDTH,
|
||||||
Current = { Value = Beatmap.Metadata.Artist },
|
Current = { Value = Beatmap.Metadata.Artist },
|
||||||
TabbableContentContainer = this
|
TabbableContentContainer = this
|
||||||
},
|
},
|
||||||
titleTextBox = new LabelledTextBox
|
titleTextBox = new LabelledTextBox
|
||||||
{
|
{
|
||||||
Label = "Title",
|
Label = "Title",
|
||||||
|
FixedLabelWidth = LABEL_WIDTH,
|
||||||
Current = { Value = Beatmap.Metadata.Title },
|
Current = { Value = Beatmap.Metadata.Title },
|
||||||
TabbableContentContainer = this
|
TabbableContentContainer = this
|
||||||
},
|
},
|
||||||
creatorTextBox = new LabelledTextBox
|
creatorTextBox = new LabelledTextBox
|
||||||
{
|
{
|
||||||
Label = "Creator",
|
Label = "Creator",
|
||||||
|
FixedLabelWidth = LABEL_WIDTH,
|
||||||
Current = { Value = Beatmap.Metadata.AuthorString },
|
Current = { Value = Beatmap.Metadata.AuthorString },
|
||||||
TabbableContentContainer = this
|
TabbableContentContainer = this
|
||||||
},
|
},
|
||||||
difficultyTextBox = new LabelledTextBox
|
difficultyTextBox = new LabelledTextBox
|
||||||
{
|
{
|
||||||
Label = "Difficulty Name",
|
Label = "Difficulty Name",
|
||||||
|
FixedLabelWidth = LABEL_WIDTH,
|
||||||
Current = { Value = Beatmap.BeatmapInfo.Version },
|
Current = { Value = Beatmap.BeatmapInfo.Version },
|
||||||
TabbableContentContainer = this
|
TabbableContentContainer = this
|
||||||
},
|
},
|
||||||
|
@ -54,6 +54,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
backgroundTextBox = new FileChooserLabelledTextBox(".jpg", ".jpeg", ".png")
|
backgroundTextBox = new FileChooserLabelledTextBox(".jpg", ".jpeg", ".png")
|
||||||
{
|
{
|
||||||
Label = "Background",
|
Label = "Background",
|
||||||
|
FixedLabelWidth = LABEL_WIDTH,
|
||||||
PlaceholderText = "Click to select a background image",
|
PlaceholderText = "Click to select a background image",
|
||||||
Current = { Value = working.Value.Metadata.BackgroundFile },
|
Current = { Value = working.Value.Metadata.BackgroundFile },
|
||||||
Target = backgroundFileChooserContainer,
|
Target = backgroundFileChooserContainer,
|
||||||
@ -72,6 +73,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
audioTrackTextBox = new FileChooserLabelledTextBox(".mp3", ".ogg")
|
audioTrackTextBox = new FileChooserLabelledTextBox(".mp3", ".ogg")
|
||||||
{
|
{
|
||||||
Label = "Audio Track",
|
Label = "Audio Track",
|
||||||
|
FixedLabelWidth = LABEL_WIDTH,
|
||||||
PlaceholderText = "Click to select a track",
|
PlaceholderText = "Click to select a track",
|
||||||
Current = { Value = working.Value.Metadata.AudioFile },
|
Current = { Value = working.Value.Metadata.AudioFile },
|
||||||
Target = audioTrackFileChooserContainer,
|
Target = audioTrackFileChooserContainer,
|
||||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Setup
|
namespace osu.Game.Screens.Edit.Setup
|
||||||
@ -15,6 +16,11 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
{
|
{
|
||||||
private readonly FillFlowContainer flow;
|
private readonly FillFlowContainer flow;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Used to align some of the child <see cref="LabelledDrawable{T}"/>s together to achieve a grid-like look.
|
||||||
|
/// </summary>
|
||||||
|
protected const float LABEL_WIDTH = 160;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
protected OsuColour Colours { get; private set; }
|
protected OsuColour Colours { get; private set; }
|
||||||
|
|
||||||
|
@ -298,7 +298,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
ScorePanelList.HandleInput = false;
|
ScorePanelList.HandleInput = false;
|
||||||
|
|
||||||
// Dim background.
|
// Dim background.
|
||||||
ApplyToBackground(b => b.FadeTo(0.1f, 150));
|
ApplyToBackground(b => b.FadeColour(OsuColour.Gray(0.1f), 150));
|
||||||
|
|
||||||
detachedPanel = expandedPanel;
|
detachedPanel = expandedPanel;
|
||||||
}
|
}
|
||||||
@ -322,7 +322,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
ScorePanelList.HandleInput = true;
|
ScorePanelList.HandleInput = true;
|
||||||
|
|
||||||
// Un-dim background.
|
// Un-dim background.
|
||||||
ApplyToBackground(b => b.FadeTo(0.5f, 150));
|
ApplyToBackground(b => b.FadeColour(OsuColour.Gray(0.5f), 150));
|
||||||
|
|
||||||
detachedPanel = null;
|
detachedPanel = null;
|
||||||
}
|
}
|
||||||
|
@ -8,9 +8,11 @@ using System.Linq;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Ranking
|
namespace osu.Game.Screens.Ranking
|
||||||
{
|
{
|
||||||
@ -263,6 +265,26 @@ namespace osu.Game.Screens.Ranking
|
|||||||
container.Attach();
|
container.Attach();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool OnKeyDown(KeyDownEvent e)
|
||||||
|
{
|
||||||
|
var expandedPanelIndex = flow.GetPanelIndex(expandedPanel.Score);
|
||||||
|
|
||||||
|
switch (e.Key)
|
||||||
|
{
|
||||||
|
case Key.Left:
|
||||||
|
if (expandedPanelIndex > 0)
|
||||||
|
SelectedScore.Value = flow.Children[expandedPanelIndex - 1].Panel.Score;
|
||||||
|
return true;
|
||||||
|
|
||||||
|
case Key.Right:
|
||||||
|
if (expandedPanelIndex < flow.Count - 1)
|
||||||
|
SelectedScore.Value = flow.Children[expandedPanelIndex + 1].Panel.Score;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnKeyDown(e);
|
||||||
|
}
|
||||||
|
|
||||||
private class Flow : FillFlowContainer<ScorePanelTrackingContainer>
|
private class Flow : FillFlowContainer<ScorePanelTrackingContainer>
|
||||||
{
|
{
|
||||||
public override IEnumerable<Drawable> FlowingChildren => applySorting(AliveInternalChildren);
|
public override IEnumerable<Drawable> FlowingChildren => applySorting(AliveInternalChildren);
|
||||||
|
@ -53,8 +53,8 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
public event Action SourceChanged
|
public event Action SourceChanged
|
||||||
{
|
{
|
||||||
add { throw new NotSupportedException(); }
|
add => Source.SourceChanged += value;
|
||||||
remove { }
|
remove => Source.SourceChanged -= value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -50,6 +50,8 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
private readonly Skin defaultLegacySkin;
|
private readonly Skin defaultLegacySkin;
|
||||||
|
|
||||||
|
private readonly Skin defaultSkin;
|
||||||
|
|
||||||
public SkinManager(Storage storage, DatabaseContextFactory contextFactory, GameHost host, IResourceStore<byte[]> resources, AudioManager audio)
|
public SkinManager(Storage storage, DatabaseContextFactory contextFactory, GameHost host, IResourceStore<byte[]> resources, AudioManager audio)
|
||||||
: base(storage, contextFactory, new SkinStore(contextFactory, storage), host)
|
: base(storage, contextFactory, new SkinStore(contextFactory, storage), host)
|
||||||
{
|
{
|
||||||
@ -58,10 +60,11 @@ namespace osu.Game.Skinning
|
|||||||
this.resources = resources;
|
this.resources = resources;
|
||||||
|
|
||||||
defaultLegacySkin = new DefaultLegacySkin(this);
|
defaultLegacySkin = new DefaultLegacySkin(this);
|
||||||
|
defaultSkin = new DefaultSkin(this);
|
||||||
|
|
||||||
CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = GetSkin(skin.NewValue);
|
CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = GetSkin(skin.NewValue);
|
||||||
|
|
||||||
CurrentSkin.Value = new DefaultSkin(this);
|
CurrentSkin.Value = defaultSkin;
|
||||||
CurrentSkin.ValueChanged += skin =>
|
CurrentSkin.ValueChanged += skin =>
|
||||||
{
|
{
|
||||||
if (skin.NewValue.SkinInfo != CurrentSkinInfo.Value)
|
if (skin.NewValue.SkinInfo != CurrentSkinInfo.Value)
|
||||||
@ -226,24 +229,26 @@ namespace osu.Game.Skinning
|
|||||||
if (CurrentSkin.Value is LegacySkin && lookupFunction(defaultLegacySkin))
|
if (CurrentSkin.Value is LegacySkin && lookupFunction(defaultLegacySkin))
|
||||||
return defaultLegacySkin;
|
return defaultLegacySkin;
|
||||||
|
|
||||||
|
if (lookupFunction(defaultSkin))
|
||||||
|
return defaultSkin;
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private T lookupWithFallback<T>(Func<ISkin, T> func)
|
private T lookupWithFallback<T>(Func<ISkin, T> lookupFunction)
|
||||||
where T : class
|
where T : class
|
||||||
{
|
{
|
||||||
var selectedSkin = func(CurrentSkin.Value);
|
if (lookupFunction(CurrentSkin.Value) is T skinSourced)
|
||||||
|
return skinSourced;
|
||||||
if (selectedSkin != null)
|
|
||||||
return selectedSkin;
|
|
||||||
|
|
||||||
// TODO: we also want to return a DefaultLegacySkin here if the current *beatmap* is providing any skinned elements.
|
// TODO: we also want to return a DefaultLegacySkin here if the current *beatmap* is providing any skinned elements.
|
||||||
// When attempting to address this, we may want to move the full DefaultLegacySkin fallback logic to within Player itself (to better allow
|
// When attempting to address this, we may want to move the full DefaultLegacySkin fallback logic to within Player itself (to better allow
|
||||||
// for beatmap skin visibility).
|
// for beatmap skin visibility).
|
||||||
if (CurrentSkin.Value is LegacySkin)
|
if (CurrentSkin.Value is LegacySkin && lookupFunction(defaultLegacySkin) is T legacySourced)
|
||||||
return func(defaultLegacySkin);
|
return legacySourced;
|
||||||
|
|
||||||
return null;
|
// Finally fall back to the (non-legacy) default.
|
||||||
|
return lookupFunction(defaultSkin);
|
||||||
}
|
}
|
||||||
|
|
||||||
#region IResourceStorageProvider
|
#region IResourceStorageProvider
|
||||||
|
@ -27,6 +27,8 @@ namespace osu.Game.Skinning
|
|||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
private ISkinSource fallbackSource;
|
private ISkinSource fallbackSource;
|
||||||
|
|
||||||
|
private readonly NoFallbackProxy noFallbackLookupProxy;
|
||||||
|
|
||||||
protected virtual bool AllowDrawableLookup(ISkinComponent component) => true;
|
protected virtual bool AllowDrawableLookup(ISkinComponent component) => true;
|
||||||
|
|
||||||
protected virtual bool AllowTextureLookup(string componentName) => true;
|
protected virtual bool AllowTextureLookup(string componentName) => true;
|
||||||
@ -42,6 +44,11 @@ namespace osu.Game.Skinning
|
|||||||
this.skin = skin;
|
this.skin = skin;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
noFallbackLookupProxy = new NoFallbackProxy(this);
|
||||||
|
|
||||||
|
if (skin is ISkinSource source)
|
||||||
|
source.SourceChanged += TriggerSourceChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ISkin FindProvider(Func<ISkin, bool> lookupFunction)
|
public ISkin FindProvider(Func<ISkin, bool> lookupFunction)
|
||||||
@ -53,7 +60,8 @@ namespace osu.Game.Skinning
|
|||||||
}
|
}
|
||||||
else if (skin != null)
|
else if (skin != null)
|
||||||
{
|
{
|
||||||
if (lookupFunction(skin))
|
// a proxy must be used here to correctly pass through the "Allow" checks without implicitly falling back to the fallbackSource.
|
||||||
|
if (lookupFunction(noFallbackLookupProxy))
|
||||||
return skin;
|
return skin;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -61,46 +69,70 @@ namespace osu.Game.Skinning
|
|||||||
}
|
}
|
||||||
|
|
||||||
public Drawable GetDrawableComponent(ISkinComponent component)
|
public Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
|
=> GetDrawableComponent(component, true);
|
||||||
|
|
||||||
|
public Drawable GetDrawableComponent(ISkinComponent component, bool fallback)
|
||||||
{
|
{
|
||||||
Drawable sourceDrawable;
|
Drawable sourceDrawable;
|
||||||
if (AllowDrawableLookup(component) && (sourceDrawable = skin?.GetDrawableComponent(component)) != null)
|
if (AllowDrawableLookup(component) && (sourceDrawable = skin?.GetDrawableComponent(component)) != null)
|
||||||
return sourceDrawable;
|
return sourceDrawable;
|
||||||
|
|
||||||
|
if (!fallback)
|
||||||
|
return null;
|
||||||
|
|
||||||
return fallbackSource?.GetDrawableComponent(component);
|
return fallbackSource?.GetDrawableComponent(component);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
|
||||||
|
=> GetTexture(componentName, wrapModeS, wrapModeT, true);
|
||||||
|
|
||||||
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT, bool fallback)
|
||||||
{
|
{
|
||||||
Texture sourceTexture;
|
Texture sourceTexture;
|
||||||
if (AllowTextureLookup(componentName) && (sourceTexture = skin?.GetTexture(componentName, wrapModeS, wrapModeT)) != null)
|
if (AllowTextureLookup(componentName) && (sourceTexture = skin?.GetTexture(componentName, wrapModeS, wrapModeT)) != null)
|
||||||
return sourceTexture;
|
return sourceTexture;
|
||||||
|
|
||||||
|
if (!fallback)
|
||||||
|
return null;
|
||||||
|
|
||||||
return fallbackSource?.GetTexture(componentName, wrapModeS, wrapModeT);
|
return fallbackSource?.GetTexture(componentName, wrapModeS, wrapModeT);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ISample GetSample(ISampleInfo sampleInfo)
|
public ISample GetSample(ISampleInfo sampleInfo)
|
||||||
|
=> GetSample(sampleInfo, true);
|
||||||
|
|
||||||
|
public ISample GetSample(ISampleInfo sampleInfo, bool fallback)
|
||||||
{
|
{
|
||||||
ISample sourceChannel;
|
ISample sourceChannel;
|
||||||
if (AllowSampleLookup(sampleInfo) && (sourceChannel = skin?.GetSample(sampleInfo)) != null)
|
if (AllowSampleLookup(sampleInfo) && (sourceChannel = skin?.GetSample(sampleInfo)) != null)
|
||||||
return sourceChannel;
|
return sourceChannel;
|
||||||
|
|
||||||
|
if (!fallback)
|
||||||
|
return null;
|
||||||
|
|
||||||
return fallbackSource?.GetSample(sampleInfo);
|
return fallbackSource?.GetSample(sampleInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||||
|
=> GetConfig<TLookup, TValue>(lookup, true);
|
||||||
|
|
||||||
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup, bool fallback)
|
||||||
{
|
{
|
||||||
if (skin != null)
|
if (skin != null)
|
||||||
{
|
{
|
||||||
if (lookup is GlobalSkinColours || lookup is SkinCustomColourLookup)
|
if (lookup is GlobalSkinColours || lookup is SkinCustomColourLookup)
|
||||||
return lookupWithFallback<TLookup, TValue>(lookup, AllowColourLookup);
|
return lookupWithFallback<TLookup, TValue>(lookup, AllowColourLookup, fallback);
|
||||||
|
|
||||||
return lookupWithFallback<TLookup, TValue>(lookup, AllowConfigurationLookup);
|
return lookupWithFallback<TLookup, TValue>(lookup, AllowConfigurationLookup, fallback);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!fallback)
|
||||||
|
return null;
|
||||||
|
|
||||||
return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
|
return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
|
||||||
}
|
}
|
||||||
|
|
||||||
private IBindable<TValue> lookupWithFallback<TLookup, TValue>(TLookup lookup, bool canUseSkinLookup)
|
private IBindable<TValue> lookupWithFallback<TLookup, TValue>(TLookup lookup, bool canUseSkinLookup, bool canUseFallback)
|
||||||
{
|
{
|
||||||
if (canUseSkinLookup)
|
if (canUseSkinLookup)
|
||||||
{
|
{
|
||||||
@ -109,6 +141,9 @@ namespace osu.Game.Skinning
|
|||||||
return bindable;
|
return bindable;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!canUseFallback)
|
||||||
|
return null;
|
||||||
|
|
||||||
return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
|
return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -136,6 +171,40 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
if (fallbackSource != null)
|
if (fallbackSource != null)
|
||||||
fallbackSource.SourceChanged -= TriggerSourceChanged;
|
fallbackSource.SourceChanged -= TriggerSourceChanged;
|
||||||
|
|
||||||
|
if (skin is ISkinSource source)
|
||||||
|
source.SourceChanged -= TriggerSourceChanged;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class NoFallbackProxy : ISkinSource
|
||||||
|
{
|
||||||
|
private readonly SkinProvidingContainer provider;
|
||||||
|
|
||||||
|
public NoFallbackProxy(SkinProvidingContainer provider)
|
||||||
|
{
|
||||||
|
this.provider = provider;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Drawable GetDrawableComponent(ISkinComponent component)
|
||||||
|
=> provider.GetDrawableComponent(component, false);
|
||||||
|
|
||||||
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
|
||||||
|
=> provider.GetTexture(componentName, wrapModeS, wrapModeT, false);
|
||||||
|
|
||||||
|
public ISample GetSample(ISampleInfo sampleInfo)
|
||||||
|
=> provider.GetSample(sampleInfo, false);
|
||||||
|
|
||||||
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
|
||||||
|
=> provider.GetConfig<TLookup, TValue>(lookup, false);
|
||||||
|
|
||||||
|
public event Action SourceChanged
|
||||||
|
{
|
||||||
|
add => provider.SourceChanged += value;
|
||||||
|
remove => provider.SourceChanged -= value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ISkin FindProvider(Func<ISkin, bool> lookupFunction) =>
|
||||||
|
provider.FindProvider(lookupFunction);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user