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https://github.com/osukey/osukey.git
synced 2025-08-02 22:26:41 +09:00
Make room playlist use the common rearrangeable design
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@ -5,6 +5,7 @@ using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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@ -28,7 +29,7 @@ using osuTK.Graphics;
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namespace osu.Game.Screens.Multi
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{
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public class DrawableRoomPlaylistItem : RearrangeableListItem<PlaylistItem>
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public class DrawableRoomPlaylistItem : OsuRearrangeableListItem<PlaylistItem>
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{
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public Action<PlaylistItem> RequestSelection;
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public Action<PlaylistItem> RequestDeletion;
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@ -37,7 +38,6 @@ namespace osu.Game.Screens.Multi
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private Container difficultyIconContainer;
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private LinkFlowContainer beatmapText;
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private LinkFlowContainer authorText;
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private ItemHandle handle;
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private ModDisplay modDisplay;
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private readonly Bindable<BeatmapInfo> beatmap = new Bindable<BeatmapInfo>();
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@ -55,9 +55,6 @@ namespace osu.Game.Screens.Multi
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this.allowEdit = allowEdit;
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this.allowSelection = allowSelection;
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RelativeSizeAxes = Axes.X;
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Height = 50;
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beatmap.BindTo(item.Beatmap);
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ruleset.BindTo(item.Ruleset);
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requiredMods.BindTo(item.RequiredMods);
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@ -66,118 +63,10 @@ namespace osu.Game.Screens.Multi
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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InternalChild = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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{
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new Drawable[]
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{
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new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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Alpha = allowEdit ? 1 : 0,
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Child = handle = new ItemHandle
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{
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Size = new Vector2(12),
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AlwaysPresent = true,
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Alpha = 0,
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},
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},
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maskingContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 10,
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BorderColour = colours.Yellow,
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Children = new Drawable[]
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{
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new Box // A transparent box that forces the border to be drawn if the panel background is opaque
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true
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},
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new PanelBackground
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{
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RelativeSizeAxes = Axes.Both,
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Beatmap = { BindTarget = beatmap }
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Left = 8 },
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Spacing = new Vector2(8, 0),
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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difficultyIconContainer = new Container
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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},
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new FillFlowContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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beatmapText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(10, 0),
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Children = new Drawable[]
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{
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authorText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
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modDisplay = new ModDisplay
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Scale = new Vector2(0.4f),
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DisplayUnrankedText = false,
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ExpansionMode = ExpansionMode.AlwaysExpanded
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}
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}
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}
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}
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}
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}
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},
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new Container
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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AutoSizeAxes = Axes.Both,
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X = -18,
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Children = new Drawable[]
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{
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new IconButton
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{
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Icon = FontAwesome.Solid.MinusSquare,
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Alpha = allowEdit ? 1 : 0,
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Action = () => RequestDeletion?.Invoke(Model),
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},
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new PanelDownloadButton(item.Beatmap.Value.BeatmapSet)
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{
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Size = new Vector2(50, 30),
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Alpha = allowEdit ? 0 : 1
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}
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}
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}
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}
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}
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},
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},
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ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
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};
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if (!allowEdit)
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HandleColour = HandleColour.Opacity(0);
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maskingContainer.BorderColour = colours.Yellow;
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}
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protected override void LoadComplete()
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@ -193,6 +82,95 @@ namespace osu.Game.Screens.Multi
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refresh();
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}
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protected override Drawable CreateContent() => maskingContainer = new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Masking = true,
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CornerRadius = 10,
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Children = new Drawable[]
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{
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new Box // A transparent box that forces the border to be drawn if the panel background is opaque
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true
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},
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new PanelBackground
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{
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RelativeSizeAxes = Axes.Both,
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Beatmap = { BindTarget = beatmap }
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Left = 8 },
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Spacing = new Vector2(8, 0),
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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difficultyIconContainer = new Container
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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},
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new FillFlowContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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beatmapText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(10, 0),
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Children = new Drawable[]
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{
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authorText = new LinkFlowContainer { AutoSizeAxes = Axes.Both },
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modDisplay = new ModDisplay
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Scale = new Vector2(0.4f),
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DisplayUnrankedText = false,
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ExpansionMode = ExpansionMode.AlwaysExpanded
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}
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}
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}
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}
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}
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}
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},
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new Container
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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AutoSizeAxes = Axes.Both,
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X = -18,
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Children = new Drawable[]
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{
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new IconButton
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{
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Icon = FontAwesome.Solid.MinusSquare,
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Alpha = allowEdit ? 1 : 0,
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Action = () => RequestDeletion?.Invoke(Model),
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},
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new PanelDownloadButton(item.Beatmap.Value.BeatmapSet)
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{
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Size = new Vector2(50, 30),
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Alpha = allowEdit ? 0 : 1
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}
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}
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}
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}
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};
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private ScheduledDelegate scheduledRefresh;
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private void scheduleRefresh()
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@ -219,16 +197,6 @@ namespace osu.Game.Screens.Multi
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modDisplay.Current.Value = requiredMods.ToArray();
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}
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protected override bool IsDraggableAt(Vector2 screenSpacePos) => handle.HandlingDrag;
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protected override bool OnHover(HoverEvent e)
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{
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handle.UpdateHoverState(true);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e) => handle.UpdateHoverState(false);
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protected override bool OnClick(ClickEvent e)
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{
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if (allowSelection)
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@ -302,46 +270,5 @@ namespace osu.Game.Screens.Multi
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};
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}
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}
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private class ItemHandle : SpriteIcon
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{
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public bool HandlingDrag { get; private set; }
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private bool isHovering;
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public ItemHandle()
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{
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Margin = new MarginPadding { Horizontal = 5 };
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Icon = FontAwesome.Solid.Bars;
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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base.OnMouseDown(e);
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HandlingDrag = true;
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UpdateHoverState(isHovering);
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return false;
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}
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protected override void OnMouseUp(MouseUpEvent e)
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{
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base.OnMouseUp(e);
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HandlingDrag = false;
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UpdateHoverState(isHovering);
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}
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public void UpdateHoverState(bool hovering)
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{
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isHovering = hovering;
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if (isHovering || HandlingDrag)
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this.FadeIn(100);
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else
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this.FadeOut(100);
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}
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}
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}
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}
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