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Merge remote-tracking branch 'upstream/master' into load-optimization
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@ -229,7 +229,7 @@ namespace osu.Game.Overlays.BeatmapSet
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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beatmaps.BeatmapSetAdded -= handleBeatmapAdd;
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if (beatmaps != null) beatmaps.BeatmapSetAdded -= handleBeatmapAdd;
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}
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private void handleBeatmapAdd(BeatmapSetInfo beatmap)
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@ -23,8 +23,6 @@ namespace osu.Game.Tests.Visual
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protected Player Player;
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public override string Description => @"Showing everything to play the game.";
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/// <summary>
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/// Create a TestCase which runs through the Player screen.
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/// </summary>
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