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Cleanup some possible CI errors
Not sure why these aren't being detected on master right now - they should be...
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@ -64,24 +64,24 @@ namespace osu.Game.Beatmaps.ControlPoints
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/// <returns>The timing control point.</returns>
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public TimingControlPoint TimingPointAt(double time) => binarySearch(TimingPoints, time, TimingPoints.FirstOrDefault());
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[JsonIgnore]
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/// <summary>
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/// Finds the maximum BPM represented by any timing control point.
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/// </summary>
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[JsonIgnore]
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public double BPMMaximum =>
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60000 / (TimingPoints.OrderBy(c => c.BeatLength).FirstOrDefault() ?? new TimingControlPoint()).BeatLength;
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[JsonIgnore]
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/// <summary>
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/// Finds the minimum BPM represented by any timing control point.
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/// </summary>
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[JsonIgnore]
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public double BPMMinimum =>
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60000 / (TimingPoints.OrderByDescending(c => c.BeatLength).FirstOrDefault() ?? new TimingControlPoint()).BeatLength;
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[JsonIgnore]
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/// <summary>
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/// Finds the mode BPM (most common BPM) represented by the control points.
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/// </summary>
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[JsonIgnore]
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public double BPMMode =>
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60000 / (TimingPoints.GroupBy(c => c.BeatLength).OrderByDescending(grp => grp.Count()).FirstOrDefault()?.FirstOrDefault() ?? new TimingControlPoint()).BeatLength;
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