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Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms for a star counter. This implementation is basic and hacky, but good enough as proof of concept.
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@ -102,15 +102,17 @@
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<Compile Include="Graphics\Processing\RatioAdjust.cs" />
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<Compile Include="Graphics\TextAwesome.cs" />
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<Compile Include="Graphics\UserInterface\AlternativeComboCounter.cs" />
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<Compile Include="Graphics\UserInterface\RollingCounter.cs" />
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<Compile Include="Graphics\UserInterface\KeyCounter.cs" />
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<Compile Include="Graphics\UserInterface\KeyCounterKeyboard.cs" />
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<Compile Include="Graphics\UserInterface\KeyCounterCollection.cs" />
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<Compile Include="Graphics\UserInterface\KeyCounterMouse.cs" />
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<Compile Include="Graphics\UserInterface\AccuracyCounter.cs" />
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<Compile Include="Graphics\UserInterface\RollingCounter.cs" />
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<Compile Include="Graphics\UserInterface\NumericRollingCounter.cs" />
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<Compile Include="Graphics\UserInterface\ScoreCounter.cs" />
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<Compile Include="Graphics\UserInterface\CatchComboCounter.cs" />
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<Compile Include="Graphics\UserInterface\StandardComboCounter.cs" />
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<Compile Include="Graphics\UserInterface\StarCounter.cs" />
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<Compile Include="Graphics\UserInterface\ULongCounter.cs" />
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<Compile Include="Online\API\APIAccess.cs" />
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<Compile Include="Online\API\APIRequest.cs" />
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